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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreShaderPrerequisites.h"#include "OgreShaderSubRenderState.h"#include "OgreLight.h"#include "OgreCommon.h"Classes | |
| class | Ogre::RTShader::PerPixelLighting |
| Per pixel Lighting extension sub render state implementation. More... | |
| class | Ogre::RTShader::PerPixelLightingFactory |
| A factory that enables creation of PerPixelLighting instances. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
| Ogre::RTShader | |
Macros | |
| #define | SGX_FUNC_LIGHT_DIRECTIONAL_DIFFUSE "SGX_Light_Directional_Diffuse" |
| #define | SGX_FUNC_LIGHT_DIRECTIONAL_DIFFUSESPECULAR "SGX_Light_Directional_DiffuseSpecular" |
| #define | SGX_FUNC_LIGHT_POINT_DIFFUSE "SGX_Light_Point_Diffuse" |
| #define | SGX_FUNC_LIGHT_POINT_DIFFUSESPECULAR "SGX_Light_Point_DiffuseSpecular" |
| #define | SGX_FUNC_LIGHT_SPOT_DIFFUSE "SGX_Light_Spot_Diffuse" |
| #define | SGX_FUNC_LIGHT_SPOT_DIFFUSESPECULAR "SGX_Light_Spot_DiffuseSpecular" |
| #define | SGX_FUNC_TRANSFORMNORMAL "SGX_TransformNormal" |
| #define | SGX_FUNC_TRANSFORMPOSITION "SGX_TransformPosition" |
| #define | SGX_LIB_PERPIXELLIGHTING "SGXLib_PerPixelLighting" |