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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Classes | |
| struct | Ogre::RTShader::TextureAtlasRecord |
| class | Ogre::RTShader::TextureAtlasSampler |
| Implements texture atlas sampling. More... | |
| class | Ogre::RTShader::TextureAtlasSamplerFactory |
| A factory that enables creation of TextureAtlasSampler instances. More... | |
| struct | Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
| Ogre::RTShader | |
Macros | |
| #define | TAS_MAX_TEXTURES 4 |
Typedefs | |
| typedef map< String, TextureAtlasTablePtr >::type | Ogre::RTShader::TextureAtlasMap |
| typedef vector< TextureAtlasRecord >::type | Ogre::RTShader::TextureAtlasTable |
| typedef SharedPtr< TextureAtlasTable > | Ogre::RTShader::TextureAtlasTablePtr |
Functions | |
| _OgreRTSSExport void | Ogre::RTShader::operator<< (std::ostream &o, const TextureAtlasSamplerFactory::TextureAtlasAttib &tai) |
| #define TAS_MAX_TEXTURES 4 |