OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
OgreShadowCaster.h File Reference


class  Ogre::ShadowCaster
 This class defines the interface that must be implemented by shadow casters. More...
class  Ogre::ShadowRenderable
 Class which represents the renderable aspects of a set of shadow volume faces. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/



enum  Ogre::ShadowRenderableFlags { Ogre::SRF_INCLUDE_LIGHT_CAP = 0x00000001, Ogre::SRF_INCLUDE_DARK_CAP = 0x00000002, Ogre::SRF_EXTRUDE_TO_INFINITY = 0x00000004 }
 A set of flags that can be used to influence ShadowRenderable creation. More...