OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreThreadDefinesNone.h"
Macros | |
#define | OGRE_AUTO_MUTEX_NAME mutex |
#define | OGRE_LOCK_MUTEX(name) OGRE_WQ_LOCK_MUTEX(name) |
#define | OGRE_LOCK_MUTEX_NAMED(mutexName, lockName) OGRE_WQ_LOCK_MUTEX_NAMED(mutexName, lockName) |
#define | OGRE_LOCK_RW_MUTEX_READ(name) OGRE_WQ_LOCK_RW_MUTEX_READ(name) |
#define | OGRE_LOCK_RW_MUTEX_WRITE(name) OGRE_WQ_LOCK_RW_MUTEX_WRITE(name) |
#define | OGRE_MUTEX(name) OGRE_WQ_MUTEX(name) |
#define | OGRE_RW_MUTEX(name) OGRE_WQ_RW_MUTEX(name) |
#define | OGRE_THREAD_SYNCHRONISER(sync) OGRE_WQ_THREAD_SYNCHRONISER(sync) |
#define OGRE_AUTO_MUTEX_NAME mutex |
#define OGRE_MUTEX | ( | name | ) | OGRE_WQ_MUTEX(name) |
#define OGRE_LOCK_MUTEX | ( | name | ) | OGRE_WQ_LOCK_MUTEX(name) |
#define OGRE_LOCK_MUTEX_NAMED | ( | mutexName, | |
lockName | |||
) | OGRE_WQ_LOCK_MUTEX_NAMED(mutexName, lockName) |
#define OGRE_RW_MUTEX | ( | name | ) | OGRE_WQ_RW_MUTEX(name) |
Referenced by Ogre::Terrain::isDerivedDataUpdateInProgress().
#define OGRE_LOCK_RW_MUTEX_READ | ( | name | ) | OGRE_WQ_LOCK_RW_MUTEX_READ(name) |
#define OGRE_LOCK_RW_MUTEX_WRITE | ( | name | ) | OGRE_WQ_LOCK_RW_MUTEX_WRITE(name) |
#define OGRE_THREAD_SYNCHRONISER | ( | sync | ) | OGRE_WQ_THREAD_SYNCHRONISER(sync) |