OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Local texture definition. More...
#include <OgreCompositionTechnique.h>
Public Member Functions | |
TextureDefinition () | |
Public Attributes | |
uint16 | depthBufferId |
PixelFormatList | formatList |
bool | fsaa |
size_t | height |
float | heightFactor |
bool | hwGammaWrite |
String | name |
bool | pooled |
String | refCompName |
String | refTexName |
TextureScope | scope |
size_t | width |
float | widthFactor |
Local texture definition.
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inline |
String Ogre::CompositionTechnique::TextureDefinition::name |
String Ogre::CompositionTechnique::TextureDefinition::refCompName |
String Ogre::CompositionTechnique::TextureDefinition::refTexName |
size_t Ogre::CompositionTechnique::TextureDefinition::width |
size_t Ogre::CompositionTechnique::TextureDefinition::height |
float Ogre::CompositionTechnique::TextureDefinition::widthFactor |
float Ogre::CompositionTechnique::TextureDefinition::heightFactor |
PixelFormatList Ogre::CompositionTechnique::TextureDefinition::formatList |
bool Ogre::CompositionTechnique::TextureDefinition::fsaa |
bool Ogre::CompositionTechnique::TextureDefinition::hwGammaWrite |
uint16 Ogre::CompositionTechnique::TextureDefinition::depthBufferId |
bool Ogre::CompositionTechnique::TextureDefinition::pooled |
TextureScope Ogre::CompositionTechnique::TextureDefinition::scope |