OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Represents a Direct3D rendering resource. More...
#include <OgreD3D11DeviceResource.h>
Public Member Functions | |
virtual void | notifyDeviceLost (D3D11Device *device)=0 |
virtual void | notifyDeviceRestored (D3D11Device *device)=0 |
Represents a Direct3D rendering resource.
Provide unified interface to handle various device states. This class is intended to be used as protected base.
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pure virtual |
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pure virtual |