OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
|
#include "OgreD3D11Prerequisites.h"
Classes | |
class | Ogre::D3D11DeviceResource |
Represents a Direct3D rendering resource. More... | |
class | Ogre::D3D11DeviceResourceManager |
Singleton that is used to propagate device state changed notifications. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |