OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Singleton that is used to propagate device state changed notifications. More...
#include <OgreD3D11DeviceResource.h>
Public Member Functions | |
void | notifyDeviceLost (D3D11Device *device) |
void | notifyDeviceRestored (D3D11Device *device) |
void | notifyResourceCreated (D3D11DeviceResource *deviceResource) |
void | notifyResourceDestroyed (D3D11DeviceResource *deviceResource) |
Static Public Member Functions | |
static D3D11DeviceResourceManager * | get () |
Singleton that is used to propagate device state changed notifications.
This class is intended to be used as protected base.
void Ogre::D3D11DeviceResourceManager::notifyResourceCreated | ( | D3D11DeviceResource * | deviceResource | ) |
void Ogre::D3D11DeviceResourceManager::notifyResourceDestroyed | ( | D3D11DeviceResource * | deviceResource | ) |
void Ogre::D3D11DeviceResourceManager::notifyDeviceLost | ( | D3D11Device * | device | ) |
void Ogre::D3D11DeviceResourceManager::notifyDeviceRestored | ( | D3D11Device * | device | ) |
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