OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Device manager interface. More...
#include <OgreD3D9DeviceManager.h>
Public Member Functions | |
D3D9DeviceManager () | |
~D3D9DeviceManager () | |
void | destroyInactiveRenderDevices () |
D3D9Device * | getActiveDevice () |
D3D9Device * | getActiveRenderTargetDevice () |
D3D9Device * | getDevice (UINT index) |
UINT | getDeviceCount () |
D3D9Device * | getDeviceFromD3D9Device (IDirect3DDevice9 *d3d9Device) |
void | linkRenderWindow (D3D9RenderWindow *renderWindow) |
void | notifyOnDeviceDestroy (D3D9Device *device) |
void | setActiveDevice (D3D9Device *device) |
void | setActiveRenderTargetDevice (D3D9Device *device) |
Device manager interface.
Ogre::D3D9DeviceManager::D3D9DeviceManager | ( | ) |
Ogre::D3D9DeviceManager::~D3D9DeviceManager | ( | ) |
void Ogre::D3D9DeviceManager::setActiveDevice | ( | D3D9Device * | device | ) |
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inline |
void Ogre::D3D9DeviceManager::setActiveRenderTargetDevice | ( | D3D9Device * | device | ) |
D3D9Device* Ogre::D3D9DeviceManager::getActiveRenderTargetDevice | ( | ) |
UINT Ogre::D3D9DeviceManager::getDeviceCount | ( | ) |
D3D9Device* Ogre::D3D9DeviceManager::getDevice | ( | UINT | index | ) |
void Ogre::D3D9DeviceManager::linkRenderWindow | ( | D3D9RenderWindow * | renderWindow | ) |
void Ogre::D3D9DeviceManager::destroyInactiveRenderDevices | ( | ) |
void Ogre::D3D9DeviceManager::notifyOnDeviceDestroy | ( | D3D9Device * | device | ) |
D3D9Device* Ogre::D3D9DeviceManager::getDeviceFromD3D9Device | ( | IDirect3DDevice9 * | d3d9Device | ) |