OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLES2HardwareBuffer Class Reference

#include <OgreGLES2HardwareBuffer.h>

Public Member Functions

 GLES2HardwareBuffer (GLenum target, size_t sizeInBytes, GLenum usage)
 
 ~GLES2HardwareBuffer ()
 
void copyData (GLuint srcBufferId, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer)
 
void createBuffer ()
 
void destroyBuffer ()
 
GLuint getGLBufferId (void) const
 
void * lockImpl (size_t offset, size_t length, HardwareBuffer::LockOptions options)
 
void readData (size_t offset, size_t length, void *pDest)
 
void unlockImpl ()
 
void writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
 

Constructor & Destructor Documentation

◆ GLES2HardwareBuffer()

Ogre::GLES2HardwareBuffer::GLES2HardwareBuffer ( GLenum  target,
size_t  sizeInBytes,
GLenum  usage 
)

◆ ~GLES2HardwareBuffer()

Ogre::GLES2HardwareBuffer::~GLES2HardwareBuffer ( )

Member Function Documentation

◆ createBuffer()

void Ogre::GLES2HardwareBuffer::createBuffer ( )

◆ destroyBuffer()

void Ogre::GLES2HardwareBuffer::destroyBuffer ( )

◆ lockImpl()

void* Ogre::GLES2HardwareBuffer::lockImpl ( size_t  offset,
size_t  length,
HardwareBuffer::LockOptions  options 
)

◆ unlockImpl()

void Ogre::GLES2HardwareBuffer::unlockImpl ( )

◆ readData()

void Ogre::GLES2HardwareBuffer::readData ( size_t  offset,
size_t  length,
void *  pDest 
)

◆ writeData()

void Ogre::GLES2HardwareBuffer::writeData ( size_t  offset,
size_t  length,
const void *  pSource,
bool  discardWholeBuffer = false 
)

◆ copyData()

void Ogre::GLES2HardwareBuffer::copyData ( GLuint  srcBufferId,
size_t  srcOffset,
size_t  dstOffset,
size_t  length,
bool  discardWholeBuffer 
)

◆ getGLBufferId()

GLuint Ogre::GLES2HardwareBuffer::getGLBufferId ( void  ) const
inline

The documentation for this class was generated from the following file: