OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLSL::GLSLProgramFactory Class Reference

Factory class for GLSL programs. More...

#include <OgreGLSLProgramFactory.h>

+ Inheritance diagram for Ogre::GLSL::GLSLProgramFactory:

Public Member Functions

 GLSLProgramFactory (void)
 ~GLSLProgramFactory (void)
HighLevelGpuProgramcreate (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
 Create an instance of GLSLProgram. More...
void destroy (HighLevelGpuProgram *prog)
const StringgetLanguage (void) const
 Get the name of the language this factory creates programs for. More...

Detailed Description

Factory class for GLSL programs.

Constructor & Destructor Documentation

◆ GLSLProgramFactory()

Ogre::GLSL::GLSLProgramFactory::GLSLProgramFactory ( void  )

◆ ~GLSLProgramFactory()

Ogre::GLSL::GLSLProgramFactory::~GLSLProgramFactory ( void  )

Member Function Documentation

◆ getLanguage()

const String& Ogre::GLSL::GLSLProgramFactory::getLanguage ( void  ) const

Get the name of the language this factory creates programs for.

Implements Ogre::HighLevelGpuProgramFactory.

◆ create()

HighLevelGpuProgram* Ogre::GLSL::GLSLProgramFactory::create ( ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual,
ManualResourceLoader loader 

Create an instance of GLSLProgram.

Implements Ogre::HighLevelGpuProgramFactory.

◆ destroy()

void Ogre::GLSL::GLSLProgramFactory::destroy ( HighLevelGpuProgram prog)

The documentation for this class was generated from the following file: