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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | GLSLGpuProgram |
| GLSL low level compiled shader object - this class is used to get at the linked program object and provide an interface for GLRenderSystem calls. More... | |
| class | GLSLLinkProgram |
| C++ encapsulation of GLSL Program Object. More... | |
| class | GLSLLinkProgramManager |
| class | GLSLProgram |
| Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL). More... | |
| class | GLSLProgramFactory |
| Factory class for GLSL programs. More... | |
Functions | |
| String | logObjectInfo (const String &msg, const GLhandleARB obj) |
| if there is a message in GL info log then post it in the Ogre Log More... | |
| void | reportGLSLError (GLenum glErr, const String &ogreMethod, const String &errorTextPrefix, const GLhandleARB obj, const bool forceInfoLog=false, const bool forceException=false) |
| Check for GL errors and report them in the Ogre Log. More... | |