Struct holding geometry optimised per SubMesh / LOD level, ready for copying to instances.
More...
#include <OgreInstancedGeometry.h>
Struct holding geometry optimised per SubMesh / LOD level, ready for copying to instances.
◆ OptimisedSubMeshGeometry()
Ogre::InstancedGeometry::OptimisedSubMeshGeometry::OptimisedSubMeshGeometry |
( |
| ) |
|
|
inline |
◆ ~OptimisedSubMeshGeometry()
Ogre::InstancedGeometry::OptimisedSubMeshGeometry::~OptimisedSubMeshGeometry |
( |
| ) |
|
|
inline |
◆ vertexData
VertexData* Ogre::InstancedGeometry::OptimisedSubMeshGeometry::vertexData |
◆ indexData
IndexData* Ogre::InstancedGeometry::OptimisedSubMeshGeometry::indexData |
The documentation for this class was generated from the following file: