OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::UnifiedHighLevelGpuProgramFactory Class Reference

Factory class for Unified programs. More...

#include <OgreUnifiedHighLevelGpuProgram.h>

+ Inheritance diagram for Ogre::UnifiedHighLevelGpuProgramFactory:

Public Member Functions

 UnifiedHighLevelGpuProgramFactory ()
 
 ~UnifiedHighLevelGpuProgramFactory ()
 
HighLevelGpuProgramcreate (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
 
void destroy (HighLevelGpuProgram *prog)
 
const StringgetLanguage (void) const
 Get the name of the language this factory creates programs for. More...
 

Detailed Description

Factory class for Unified programs.

Constructor & Destructor Documentation

◆ UnifiedHighLevelGpuProgramFactory()

Ogre::UnifiedHighLevelGpuProgramFactory::UnifiedHighLevelGpuProgramFactory ( )

◆ ~UnifiedHighLevelGpuProgramFactory()

Ogre::UnifiedHighLevelGpuProgramFactory::~UnifiedHighLevelGpuProgramFactory ( )

Member Function Documentation

◆ getLanguage()

const String& Ogre::UnifiedHighLevelGpuProgramFactory::getLanguage ( void  ) const
virtual

Get the name of the language this factory creates programs for.

Implements Ogre::HighLevelGpuProgramFactory.

◆ create()

HighLevelGpuProgram* Ogre::UnifiedHighLevelGpuProgramFactory::create ( ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual,
ManualResourceLoader loader 
)
virtual

◆ destroy()

void Ogre::UnifiedHighLevelGpuProgramFactory::destroy ( HighLevelGpuProgram prog)
virtual

The documentation for this class was generated from the following file: