OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::VertexAnimationTrack Class Reference

Specialised AnimationTrack for dealing with changing vertex position information. More...

#include <OgreAnimationTrack.h>

+ Inheritance diagram for Ogre::VertexAnimationTrack:

Public Types

enum  TargetMode { TM_SOFTWARE, TM_HARDWARE }
 The target animation mode. More...
 

Public Member Functions

 VertexAnimationTrack (Animation *parent, unsigned short handle, VertexAnimationType animType)
 Constructor. More...
 
 VertexAnimationTrack (Animation *parent, unsigned short handle, VertexAnimationType animType, VertexData *targetData, TargetMode target=TM_SOFTWARE)
 Constructor, associates with target VertexData and temp buffer (for software) More...
 
void _applyBaseKeyFrame (const KeyFrame *base)
 Internal method to re-base the keyframes relative to a given keyframe. More...
 
virtual void _buildKeyFrameIndexMap (const vector< Real >::type &keyFrameTimes)
 Internal method to build keyframe time index map to translate global lower bound index to local lower bound index. More...
 
VertexAnimationTrack_clone (Animation *newParent) const
 Clone this track (internal use only) More...
 
virtual void _collectKeyFrameTimes (vector< Real >::type &keyFrameTimes)
 Internal method to collect keyframe times, in unique, ordered format. More...
 
virtual void _keyFrameDataChanged (void) const
 Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data. More...
 
virtual void apply (const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
 Applies an animation track to the designated target. More...
 
virtual void applyToVertexData (VertexData *data, const TimeIndex &timeIndex, Real weight=1.0, const PoseList *poseList=0)
 As the 'apply' method but applies to specified VertexData instead of associated data. More...
 
virtual KeyFramecreateKeyFrame (Real timePos)
 Creates a new KeyFrame and adds it to this animation at the given time index. More...
 
virtual VertexMorphKeyFramecreateVertexMorphKeyFrame (Real timePos)
 Creates a new morph KeyFrame and adds it to this animation at the given time index. More...
 
virtual VertexPoseKeyFramecreateVertexPoseKeyFrame (Real timePos)
 Creates the single pose KeyFrame and adds it to this animation. More...
 
VertexAnimationType getAnimationType (void) const
 Get the type of vertex animation we're performing. More...
 
VertexDatagetAssociatedVertexData (void) const
 Gets the associated VertexData which this track will update. More...
 
unsigned short getHandle (void) const
 Get the handle associated with this track. More...
 
virtual void getInterpolatedKeyFrame (const TimeIndex &timeIndex, KeyFrame *kf) const
 Gets a KeyFrame object which contains the interpolated transforms at the time index specified. More...
 
virtual KeyFramegetKeyFrame (unsigned short index) const
 Returns the KeyFrame at the specified index. More...
 
virtual Real getKeyFramesAtTime (const TimeIndex &timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const
 Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them. More...
 
virtual unsigned short getNumKeyFrames (void) const
 Returns the number of keyframes in this animation. More...
 
AnimationgetParent () const
 Returns the parent Animation object for this track. More...
 
TargetMode getTargetMode (void) const
 Get the target mode. More...
 
bool getVertexAnimationIncludesNormals () const
 Whether the vertex animation (if present) includes normals. More...
 
VertexMorphKeyFramegetVertexMorphKeyFrame (unsigned short index) const
 Returns the morph KeyFrame at the specified index. More...
 
VertexPoseKeyFramegetVertexPoseKeyFrame (unsigned short index) const
 Returns the pose KeyFrame at the specified index. More...
 
virtual bool hasNonZeroKeyFrames (void) const
 Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out. More...
 
virtual void optimise (void)
 Optimise the current track by removing any duplicate keyframes. More...
 
virtual void removeAllKeyFrames (void)
 Removes all the KeyFrames from this track. More...
 
virtual void removeKeyFrame (unsigned short index)
 Removes a KeyFrame by it's index. More...
 
void setAssociatedVertexData (VertexData *data)
 Sets the associated VertexData which this track will update. More...
 
virtual void setListener (Listener *l)
 Set a listener for this track. More...
 
void setTargetMode (TargetMode m)
 Set the target mode. More...
 

Detailed Description

Specialised AnimationTrack for dealing with changing vertex position information.

See also
VertexAnimationType

Member Enumeration Documentation

◆ TargetMode

The target animation mode.

Enumerator
TM_SOFTWARE 

Interpolate vertex positions in software.

TM_HARDWARE 

Bind keyframe 1 to position, and keyframe 2 to a texture coordinate for interpolation in hardware.

Constructor & Destructor Documentation

◆ VertexAnimationTrack() [1/2]

Ogre::VertexAnimationTrack::VertexAnimationTrack ( Animation parent,
unsigned short  handle,
VertexAnimationType  animType 
)

Constructor.

◆ VertexAnimationTrack() [2/2]

Ogre::VertexAnimationTrack::VertexAnimationTrack ( Animation parent,
unsigned short  handle,
VertexAnimationType  animType,
VertexData targetData,
TargetMode  target = TM_SOFTWARE 
)

Constructor, associates with target VertexData and temp buffer (for software)

Member Function Documentation

◆ getAnimationType()

VertexAnimationType Ogre::VertexAnimationTrack::getAnimationType ( void  ) const
inline

Get the type of vertex animation we're performing.

Referenced by Ogre::Lod0Stripifier::~Lod0Stripifier().

◆ getVertexAnimationIncludesNormals()

bool Ogre::VertexAnimationTrack::getVertexAnimationIncludesNormals ( ) const

Whether the vertex animation (if present) includes normals.

◆ createVertexMorphKeyFrame()

virtual VertexMorphKeyFrame* Ogre::VertexAnimationTrack::createVertexMorphKeyFrame ( Real  timePos)
virtual

Creates a new morph KeyFrame and adds it to this animation at the given time index.

Remarks
It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a KeyFrame at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0);
Parameters
timePosThe time from which this KeyFrame will apply.

◆ createVertexPoseKeyFrame()

virtual VertexPoseKeyFrame* Ogre::VertexAnimationTrack::createVertexPoseKeyFrame ( Real  timePos)
virtual

Creates the single pose KeyFrame and adds it to this animation.

◆ getInterpolatedKeyFrame()

virtual void Ogre::VertexAnimationTrack::getInterpolatedKeyFrame ( const TimeIndex timeIndex,
KeyFrame kf 
) const
virtual

Gets a KeyFrame object which contains the interpolated transforms at the time index specified.

Remarks
The KeyFrame objects held by this class are transformation snapshots at discrete points in time. Normally however, you want to interpolate between these keyframes to produce smooth movement, and this method allows you to do this easily. In animation terminology this is called 'tweening'.
Parameters
timeIndexThe time (in relation to the whole animation sequence)
kfKeyframe object to store results

Implements Ogre::AnimationTrack.

◆ apply()

virtual void Ogre::VertexAnimationTrack::apply ( const TimeIndex timeIndex,
Real  weight = 1.0,
Real  scale = 1.0f 
)
virtual

Applies an animation track to the designated target.

Parameters
timeIndexThe time position in the animation to apply.
weightThe influence to give to this track, 1.0 for full influence, less to blend with other animations.
scaleThe scale to apply to translations and scalings, useful for adapting an animation to a different size target.

Implements Ogre::AnimationTrack.

◆ applyToVertexData()

virtual void Ogre::VertexAnimationTrack::applyToVertexData ( VertexData data,
const TimeIndex timeIndex,
Real  weight = 1.0,
const PoseList poseList = 0 
)
virtual

As the 'apply' method but applies to specified VertexData instead of associated data.

◆ getVertexMorphKeyFrame()

VertexMorphKeyFrame* Ogre::VertexAnimationTrack::getVertexMorphKeyFrame ( unsigned short  index) const

Returns the morph KeyFrame at the specified index.

Referenced by Ogre::Lod0Stripifier::~Lod0Stripifier().

◆ getVertexPoseKeyFrame()

VertexPoseKeyFrame* Ogre::VertexAnimationTrack::getVertexPoseKeyFrame ( unsigned short  index) const

Returns the pose KeyFrame at the specified index.

◆ setAssociatedVertexData()

void Ogre::VertexAnimationTrack::setAssociatedVertexData ( VertexData data)
inline

Sets the associated VertexData which this track will update.

◆ getAssociatedVertexData()

VertexData* Ogre::VertexAnimationTrack::getAssociatedVertexData ( void  ) const
inline

Gets the associated VertexData which this track will update.

◆ setTargetMode()

void Ogre::VertexAnimationTrack::setTargetMode ( TargetMode  m)
inline

Set the target mode.

◆ getTargetMode()

TargetMode Ogre::VertexAnimationTrack::getTargetMode ( void  ) const
inline

Get the target mode.

◆ hasNonZeroKeyFrames()

virtual bool Ogre::VertexAnimationTrack::hasNonZeroKeyFrames ( void  ) const
virtual

Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.

Reimplemented from Ogre::AnimationTrack.

◆ optimise()

virtual void Ogre::VertexAnimationTrack::optimise ( void  )
virtual

Optimise the current track by removing any duplicate keyframes.

Reimplemented from Ogre::AnimationTrack.

◆ _clone()

VertexAnimationTrack* Ogre::VertexAnimationTrack::_clone ( Animation newParent) const

Clone this track (internal use only)

◆ _applyBaseKeyFrame()

void Ogre::VertexAnimationTrack::_applyBaseKeyFrame ( const KeyFrame base)
virtual

Internal method to re-base the keyframes relative to a given keyframe.

Reimplemented from Ogre::AnimationTrack.

◆ getHandle()

unsigned short Ogre::AnimationTrack::getHandle ( void  ) const
inlineinherited

Get the handle associated with this track.

Referenced by Ogre::Lod0Stripifier::StripLod0Vertices().

◆ getNumKeyFrames()

virtual unsigned short Ogre::AnimationTrack::getNumKeyFrames ( void  ) const
virtualinherited

Returns the number of keyframes in this animation.

Referenced by Ogre::Lod0Stripifier::~Lod0Stripifier().

◆ getKeyFrame()

virtual KeyFrame* Ogre::AnimationTrack::getKeyFrame ( unsigned short  index) const
virtualinherited

Returns the KeyFrame at the specified index.

◆ getKeyFramesAtTime()

virtual Real Ogre::AnimationTrack::getKeyFramesAtTime ( const TimeIndex timeIndex,
KeyFrame **  keyFrame1,
KeyFrame **  keyFrame2,
unsigned short *  firstKeyIndex = 0 
) const
virtualinherited

Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.

Remarks
At any point in time in an animation, there are either 1 or 2 keyframes which are 'active', 1 if the time index is exactly on a keyframe, 2 at all other times i.e. the keyframe before and the keyframe after.
This method returns those keyframes given a time index, and also returns a parametric value indicating the value of 't' representing where the time index falls between them. E.g. if it returns 0, the time index is exactly on keyFrame1, if it returns 0.5 it is half way between keyFrame1 and keyFrame2 etc.
Parameters
timeIndexThe time index.
keyFrame1Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just before or at this time index.
keyFrame2Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just after this time index.
firstKeyIndexPointer to an unsigned short which, if supplied, will receive the index of the 'from' keyframe in case the caller needs it.
Returns
Parametric value indicating how far along the gap between the 2 keyframes the timeIndex value is, e.g. 0.0 for exactly at 1, 0.25 for a quarter etc. By definition the range of this value is: 0.0 <= returnValue < 1.0 .

◆ createKeyFrame()

virtual KeyFrame* Ogre::AnimationTrack::createKeyFrame ( Real  timePos)
virtualinherited

Creates a new KeyFrame and adds it to this animation at the given time index.

Remarks
It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a KeyFrame at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0);
Parameters
timePosThe time from which this KeyFrame will apply.

◆ removeKeyFrame()

virtual void Ogre::AnimationTrack::removeKeyFrame ( unsigned short  index)
virtualinherited

Removes a KeyFrame by it's index.

◆ removeAllKeyFrames()

virtual void Ogre::AnimationTrack::removeAllKeyFrames ( void  )
virtualinherited

Removes all the KeyFrames from this track.

◆ _keyFrameDataChanged()

virtual void Ogre::AnimationTrack::_keyFrameDataChanged ( void  ) const
inlinevirtualinherited

Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.

Reimplemented in Ogre::NodeAnimationTrack.

◆ _collectKeyFrameTimes()

virtual void Ogre::AnimationTrack::_collectKeyFrameTimes ( vector< Real >::type &  keyFrameTimes)
virtualinherited

Internal method to collect keyframe times, in unique, ordered format.

◆ _buildKeyFrameIndexMap()

virtual void Ogre::AnimationTrack::_buildKeyFrameIndexMap ( const vector< Real >::type &  keyFrameTimes)
virtualinherited

Internal method to build keyframe time index map to translate global lower bound index to local lower bound index.

◆ setListener()

virtual void Ogre::AnimationTrack::setListener ( Listener l)
inlinevirtualinherited

Set a listener for this track.

◆ getParent()

Animation* Ogre::AnimationTrack::getParent ( ) const
inlineinherited

Returns the parent Animation object for this track.


The documentation for this class was generated from the following file: