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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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An animation sequence. More...
#include <OgreAnimation.h>
Inheritance diagram for Ogre::Animation:Public Types | |
| enum | InterpolationMode { IM_LINEAR, IM_SPLINE } |
| The types of animation interpolation available. More... | |
| typedef ConstMapIterator< NodeTrackList > | NodeTrackIterator |
| typedef map< unsigned short, NodeAnimationTrack * >::type | NodeTrackList |
| typedef ConstMapIterator< NumericTrackList > | NumericTrackIterator |
| typedef map< unsigned short, NumericAnimationTrack * >::type | NumericTrackList |
| enum | RotationInterpolationMode { RIM_LINEAR, RIM_SPHERICAL } |
| The types of rotational interpolation available. More... | |
| typedef set< ushort >::type | TrackHandleList |
| A list of track handles. More... | |
| typedef ConstMapIterator< VertexTrackList > | VertexTrackIterator |
| typedef map< unsigned short, VertexAnimationTrack * >::type | VertexTrackList |
Public Member Functions | |
| Animation (const String &name, Real length) | |
| You should not use this constructor directly, use the parent object such as Skeleton instead. More... | |
| virtual | ~Animation () |
| void | _applyBaseKeyFrame () |
| Internal method to adjust keyframes relative to a base keyframe (. More... | |
| void | _collectIdentityNodeTracks (TrackHandleList &tracks) const |
| Internal method for collecting identity node tracks. More... | |
| void | _destroyNodeTracks (const TrackHandleList &tracks) |
| Internal method for destroy given node tracks. More... | |
| const NodeTrackList & | _getNodeTrackList (void) const |
| Fast access to NON-UPDATEABLE node track list. More... | |
| const NumericTrackList & | _getNumericTrackList (void) const |
| Fast access to NON-UPDATEABLE numeric track list. More... | |
| TimeIndex | _getTimeIndex (Real timePos) const |
| Internal method used to convert time position to time index object. More... | |
| const VertexTrackList & | _getVertexTrackList (void) const |
| Fast access to NON-UPDATEABLE Vertex track list. More... | |
| void | _keyFrameListChanged (void) |
| Internal method used to tell the animation that keyframe list has been changed, which may cause it to rebuild some internal data. More... | |
| void | _notifyContainer (AnimationContainer *c) |
| void | apply (Real timePos, Real weight=1.0, Real scale=1.0f) |
| Applies an animation given a specific time point and weight. More... | |
| void | apply (Skeleton *skeleton, Real timePos, Real weight=1.0, Real scale=1.0f) |
| Applies all node tracks given a specific time point and weight to a given skeleton. More... | |
| void | apply (Skeleton *skeleton, Real timePos, float weight, const AnimationState::BoneBlendMask *blendMask, Real scale) |
| Applies all node tracks given a specific time point and weight to a given skeleton. More... | |
| void | apply (Entity *entity, Real timePos, Real weight, bool software, bool hardware) |
| Applies all vertex tracks given a specific time point and weight to a given entity. More... | |
| void | applyToAnimable (const AnimableValuePtr &anim, Real timePos, Real weight=1.0, Real scale=1.0f) |
| Applies all numeric tracks given a specific time point and weight to the specified animable value. More... | |
| void | applyToNode (Node *node, Real timePos, Real weight=1.0, Real scale=1.0f) |
| Applies all node tracks given a specific time point and weight to the specified node. More... | |
| void | applyToVertexData (VertexData *data, Real timePos, Real weight=1.0) |
| Applies all vertex tracks given a specific time point and weight to the specified vertex data. More... | |
| Animation * | clone (const String &newName) const |
| Clone this animation. More... | |
| NodeAnimationTrack * | createNodeTrack (unsigned short handle) |
| Creates a NodeAnimationTrack for animating a Node. More... | |
| NodeAnimationTrack * | createNodeTrack (unsigned short handle, Node *node) |
| Creates a new AnimationTrack automatically associated with a Node. More... | |
| NumericAnimationTrack * | createNumericTrack (unsigned short handle) |
| Creates a NumericAnimationTrack for animating any numeric value. More... | |
| NumericAnimationTrack * | createNumericTrack (unsigned short handle, const AnimableValuePtr &anim) |
| Creates a NumericAnimationTrack and associates it with an animable. More... | |
| VertexAnimationTrack * | createVertexTrack (unsigned short handle, VertexAnimationType animType) |
| Creates a VertexAnimationTrack for animating vertex position data. More... | |
| VertexAnimationTrack * | createVertexTrack (unsigned short handle, VertexData *data, VertexAnimationType animType) |
| Creates a VertexAnimationTrack and associates it with VertexData. More... | |
| void | destroyAllNodeTracks (void) |
| Removes and destroys all tracks making up this animation. More... | |
| void | destroyAllNumericTracks (void) |
| Removes and destroys all tracks making up this animation. More... | |
| void | destroyAllTracks (void) |
| Removes and destroys all tracks making up this animation. More... | |
| void | destroyAllVertexTracks (void) |
| Removes and destroys all tracks making up this animation. More... | |
| void | destroyNodeTrack (unsigned short handle) |
| Destroys the node track with the given handle. More... | |
| void | destroyNumericTrack (unsigned short handle) |
| Destroys the numeric track with the given handle. More... | |
| void | destroyVertexTrack (unsigned short handle) |
| Destroys the Vertex track with the given handle. More... | |
| const String & | getBaseKeyFrameAnimationName () const |
| If a base keyframe is being used, the Animation that provides that keyframe. More... | |
| Real | getBaseKeyFrameTime () const |
| If a base keyframe is being used, the time of that keyframe. More... | |
| AnimationContainer * | getContainer () |
| Retrieve the container of this animation. More... | |
| InterpolationMode | getInterpolationMode (void) const |
| Gets the current interpolation mode of this animation. More... | |
| Real | getLength (void) const |
| Gets the total length of the animation. More... | |
| const String & | getName (void) const |
| Gets the name of this animation. More... | |
| NodeAnimationTrack * | getNodeTrack (unsigned short handle) const |
| Gets a node track by it's handle. More... | |
| NodeTrackIterator | getNodeTrackIterator (void) const |
| Get non-updateable iterator over node tracks. More... | |
| NumericAnimationTrack * | getNumericTrack (unsigned short handle) const |
| Gets a numeric track by it's handle. More... | |
| NumericTrackIterator | getNumericTrackIterator (void) const |
| Get non-updateable iterator over node tracks. More... | |
| unsigned short | getNumNodeTracks (void) const |
| Gets the number of NodeAnimationTrack objects contained in this animation. More... | |
| unsigned short | getNumNumericTracks (void) const |
| Gets the number of NumericAnimationTrack objects contained in this animation. More... | |
| unsigned short | getNumVertexTracks (void) const |
| Gets the number of VertexAnimationTrack objects contained in this animation. More... | |
| RotationInterpolationMode | getRotationInterpolationMode (void) const |
| Gets the current rotation interpolation mode of this animation. More... | |
| bool | getUseBaseKeyFrame () const |
| Whether a base keyframe is being used for this Animation. More... | |
| VertexAnimationTrack * | getVertexTrack (unsigned short handle) const |
| Gets a Vertex track by it's handle. More... | |
| VertexTrackIterator | getVertexTrackIterator (void) const |
| Get non-updateable iterator over node tracks. More... | |
| bool | hasNodeTrack (unsigned short handle) const |
| Does a track exist with the given handle? More... | |
| bool | hasNumericTrack (unsigned short handle) const |
| Does a track exist with the given handle? More... | |
| bool | hasVertexTrack (unsigned short handle) const |
| Does a track exist with the given handle? More... | |
| void | optimise (bool discardIdentityNodeTracks=true) |
| Optimise an animation by removing unnecessary tracks and keyframes. More... | |
| void | setInterpolationMode (InterpolationMode im) |
| Tells the animation how to interpolate between keyframes. More... | |
| void | setLength (Real len) |
| Sets the length of the animation. More... | |
| void | setRotationInterpolationMode (RotationInterpolationMode im) |
| Tells the animation how to interpolate rotations. More... | |
| void | setUseBaseKeyFrame (bool useBaseKeyFrame, Real keyframeTime=0.0f, const String &baseAnimName=BLANKSTRING) |
| Sets a base keyframe which for the skeletal / pose keyframes in this animation. More... | |
Static Public Member Functions | |
| static InterpolationMode | getDefaultInterpolationMode (void) |
| Gets the default interpolation mode for all animations. More... | |
| static RotationInterpolationMode | getDefaultRotationInterpolationMode (void) |
| Gets the default rotation interpolation mode for all animations. More... | |
| static void | setDefaultInterpolationMode (InterpolationMode im) |
| Sets the default animation interpolation mode. More... | |
| static void | setDefaultRotationInterpolationMode (RotationInterpolationMode im) |
| Sets the default rotation interpolation mode. More... | |
An animation sequence.
| typedef map<unsigned short, NodeAnimationTrack*>::type Ogre::Animation::NodeTrackList |
| typedef map<unsigned short, NumericAnimationTrack*>::type Ogre::Animation::NumericTrackList |
| typedef map<unsigned short, VertexAnimationTrack*>::type Ogre::Animation::VertexTrackList |
| typedef set<ushort>::type Ogre::Animation::TrackHandleList |
A list of track handles.
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virtual |
| const String& Ogre::Animation::getName | ( | void | ) | const |
Gets the name of this animation.
| Real Ogre::Animation::getLength | ( | void | ) | const |
Gets the total length of the animation.
| void Ogre::Animation::setLength | ( | Real | len | ) |
Sets the length of the animation.
| NodeAnimationTrack* Ogre::Animation::createNodeTrack | ( | unsigned short | handle | ) |
Creates a NodeAnimationTrack for animating a Node.
| handle | Handle to give the track, used for accessing the track later. Must be unique within this Animation. |
| NumericAnimationTrack* Ogre::Animation::createNumericTrack | ( | unsigned short | handle | ) |
Creates a NumericAnimationTrack for animating any numeric value.
| handle | Handle to give the track, used for accessing the track later. Must be unique within this Animation. |
| VertexAnimationTrack* Ogre::Animation::createVertexTrack | ( | unsigned short | handle, |
| VertexAnimationType | animType | ||
| ) |
Creates a VertexAnimationTrack for animating vertex position data.
| handle | Handle to give the track, used for accessing the track later. Must be unique within this Animation, and is used to identify the target. For example when applied to a Mesh, the handle must reference the index of the geometry being modified; 0 for the shared geometry, and 1+ for SubMesh geometry with the same index-1. |
| animType | Either morph or pose animation, |
| NodeAnimationTrack* Ogre::Animation::createNodeTrack | ( | unsigned short | handle, |
| Node * | node | ||
| ) |
Creates a new AnimationTrack automatically associated with a Node.
| NumericAnimationTrack* Ogre::Animation::createNumericTrack | ( | unsigned short | handle, |
| const AnimableValuePtr & | anim | ||
| ) |
Creates a NumericAnimationTrack and associates it with an animable.
| handle | Handle to give the track, used for accessing the track later. |
| anim | Animable object link Must be unique within this Animation. |
| VertexAnimationTrack* Ogre::Animation::createVertexTrack | ( | unsigned short | handle, |
| VertexData * | data, | ||
| VertexAnimationType | animType | ||
| ) |
Creates a VertexAnimationTrack and associates it with VertexData.
| handle | Handle to give the track, used for accessing the track later. |
| data | VertexData object link |
| animType | The animation type Must be unique within this Animation. |
| unsigned short Ogre::Animation::getNumNodeTracks | ( | void | ) | const |
Gets the number of NodeAnimationTrack objects contained in this animation.
| NodeAnimationTrack* Ogre::Animation::getNodeTrack | ( | unsigned short | handle | ) | const |
Gets a node track by it's handle.
| bool Ogre::Animation::hasNodeTrack | ( | unsigned short | handle | ) | const |
Does a track exist with the given handle?
| unsigned short Ogre::Animation::getNumNumericTracks | ( | void | ) | const |
Gets the number of NumericAnimationTrack objects contained in this animation.
| NumericAnimationTrack* Ogre::Animation::getNumericTrack | ( | unsigned short | handle | ) | const |
Gets a numeric track by it's handle.
| bool Ogre::Animation::hasNumericTrack | ( | unsigned short | handle | ) | const |
Does a track exist with the given handle?
| unsigned short Ogre::Animation::getNumVertexTracks | ( | void | ) | const |
Gets the number of VertexAnimationTrack objects contained in this animation.
| VertexAnimationTrack* Ogre::Animation::getVertexTrack | ( | unsigned short | handle | ) | const |
Gets a Vertex track by it's handle.
| bool Ogre::Animation::hasVertexTrack | ( | unsigned short | handle | ) | const |
Does a track exist with the given handle?
| void Ogre::Animation::destroyNodeTrack | ( | unsigned short | handle | ) |
Destroys the node track with the given handle.
| void Ogre::Animation::destroyNumericTrack | ( | unsigned short | handle | ) |
Destroys the numeric track with the given handle.
| void Ogre::Animation::destroyVertexTrack | ( | unsigned short | handle | ) |
Destroys the Vertex track with the given handle.
| void Ogre::Animation::destroyAllTracks | ( | void | ) |
Removes and destroys all tracks making up this animation.
| void Ogre::Animation::destroyAllNodeTracks | ( | void | ) |
Removes and destroys all tracks making up this animation.
| void Ogre::Animation::destroyAllNumericTracks | ( | void | ) |
Removes and destroys all tracks making up this animation.
| void Ogre::Animation::destroyAllVertexTracks | ( | void | ) |
Removes and destroys all tracks making up this animation.
Applies an animation given a specific time point and weight.
| timePos | The time position in the animation to apply. |
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. |
| void Ogre::Animation::applyToNode | ( | Node * | node, |
| Real | timePos, | ||
| Real | weight = 1.0, |
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| Real | scale = 1.0f |
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| ) |
Applies all node tracks given a specific time point and weight to the specified node.
| node | |
| timePos | The time position in the animation to apply. |
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. |
| void Ogre::Animation::apply | ( | Skeleton * | skeleton, |
| Real | timePos, | ||
| Real | weight = 1.0, |
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| Real | scale = 1.0f |
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| ) |
Applies all node tracks given a specific time point and weight to a given skeleton.
| skeleton | |
| timePos | The time position in the animation to apply. |
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. |
| void Ogre::Animation::apply | ( | Skeleton * | skeleton, |
| Real | timePos, | ||
| float | weight, | ||
| const AnimationState::BoneBlendMask * | blendMask, | ||
| Real | scale | ||
| ) |
Applies all node tracks given a specific time point and weight to a given skeleton.
| skeleton | |
| timePos | The time position in the animation to apply. |
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
| blendMask | The influence array defining additional per bone weights. These will be modulated with the weight factor. |
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. |
| void Ogre::Animation::apply | ( | Entity * | entity, |
| Real | timePos, | ||
| Real | weight, | ||
| bool | software, | ||
| bool | hardware | ||
| ) |
Applies all vertex tracks given a specific time point and weight to a given entity.
| entity | The Entity to which this animation should be applied |
| timePos | The time position in the animation to apply. |
| weight | The weight at which the animation should be applied (only affects pose animation) |
| software | Whether to populate the software morph vertex data |
| hardware | Whether to populate the hardware morph vertex data |
| void Ogre::Animation::applyToAnimable | ( | const AnimableValuePtr & | anim, |
| Real | timePos, | ||
| Real | weight = 1.0, |
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| Real | scale = 1.0f |
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| ) |
Applies all numeric tracks given a specific time point and weight to the specified animable value.
| anim | |
| timePos | The time position in the animation to apply. |
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. |
| void Ogre::Animation::applyToVertexData | ( | VertexData * | data, |
| Real | timePos, | ||
| Real | weight = 1.0 |
||
| ) |
Applies all vertex tracks given a specific time point and weight to the specified vertex data.
| data | |
| timePos | The time position in the animation to apply. |
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
| void Ogre::Animation::setInterpolationMode | ( | InterpolationMode | im | ) |
Tells the animation how to interpolate between keyframes.
| InterpolationMode Ogre::Animation::getInterpolationMode | ( | void | ) | const |
Gets the current interpolation mode of this animation.
| void Ogre::Animation::setRotationInterpolationMode | ( | RotationInterpolationMode | im | ) |
Tells the animation how to interpolate rotations.
| RotationInterpolationMode Ogre::Animation::getRotationInterpolationMode | ( | void | ) | const |
Gets the current rotation interpolation mode of this animation.
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static |
Sets the default animation interpolation mode.
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static |
Gets the default interpolation mode for all animations.
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static |
Sets the default rotation interpolation mode.
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static |
Gets the default rotation interpolation mode for all animations.
| const NodeTrackList& Ogre::Animation::_getNodeTrackList | ( | void | ) | const |
Fast access to NON-UPDATEABLE node track list.
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inline |
Get non-updateable iterator over node tracks.
| const NumericTrackList& Ogre::Animation::_getNumericTrackList | ( | void | ) | const |
Fast access to NON-UPDATEABLE numeric track list.
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inline |
Get non-updateable iterator over node tracks.
| const VertexTrackList& Ogre::Animation::_getVertexTrackList | ( | void | ) | const |
Fast access to NON-UPDATEABLE Vertex track list.
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inline |
Get non-updateable iterator over node tracks.
Referenced by Ogre::Lod0Stripifier::StripLod0Vertices().
| void Ogre::Animation::optimise | ( | bool | discardIdentityNodeTracks = true | ) |
Optimise an animation by removing unnecessary tracks and keyframes.
| discardIdentityNodeTracks | If true, discard identity node tracks. |
| void Ogre::Animation::_collectIdentityNodeTracks | ( | TrackHandleList & | tracks | ) | const |
Internal method for collecting identity node tracks.
| tracks | A list of track handle of non-identity node tracks, where this method will remove non-identity node track handles. |
| void Ogre::Animation::_destroyNodeTracks | ( | const TrackHandleList & | tracks | ) |
Internal method for destroy given node tracks.
Clone this animation.
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inline |
Internal method used to tell the animation that keyframe list has been changed, which may cause it to rebuild some internal data.
References Ogre::BLANKSTRING.
Internal method used to convert time position to time index object.
| timePos | The time position. |
| void Ogre::Animation::setUseBaseKeyFrame | ( | bool | useBaseKeyFrame, |
| Real | keyframeTime = 0.0f, |
||
| const String & | baseAnimName = BLANKSTRING |
||
| ) |
Sets a base keyframe which for the skeletal / pose keyframes in this animation.
| useBaseKeyFrame | Whether a base keyframe should be used |
| keyframeTime | The time corresponding to the base keyframe, if any |
| baseAnimName | Optionally a different base animation (must contain the same tracks) |
| bool Ogre::Animation::getUseBaseKeyFrame | ( | ) | const |
Whether a base keyframe is being used for this Animation.
| Real Ogre::Animation::getBaseKeyFrameTime | ( | ) | const |
If a base keyframe is being used, the time of that keyframe.
| const String& Ogre::Animation::getBaseKeyFrameAnimationName | ( | ) | const |
If a base keyframe is being used, the Animation that provides that keyframe.
| void Ogre::Animation::_applyBaseKeyFrame | ( | ) |
Internal method to adjust keyframes relative to a base keyframe (.
| void Ogre::Animation::_notifyContainer | ( | AnimationContainer * | c | ) |
| AnimationContainer* Ogre::Animation::getContainer | ( | ) |
Retrieve the container of this animation.