OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Optional Components


 reusable utilities for rapid prototyping
 High-level Material-System.
 Generate Low-poly models from High-poly models automatically.
 Layers which is rendered on top of the 'normal' scene contents.
 Render large modular structures.
 Associate values of arbitrary type with names.
 Real Time Shader System: enables GPU program generation during the runtime of a process.
 Editable Terrain System with LOD, serialization and Paging support.
 Volume Rendering with LOD aimed at terrain

Detailed Description