OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Volume Rendering with LOD aimed at terrain More...
Classes | |
class | Ogre::Volume::CacheSource |
A caching Source. More... | |
class | Ogre::Volume::Chunk |
A single volume chunk mesh. More... | |
class | Ogre::Volume::ChunkHandler |
Handles the WorkQueue management of the chunks. More... | |
struct | Ogre::Volume::ChunkParameters |
Parameters for loading the volume. More... | |
struct | Ogre::Volume::ChunkRequest |
Data being passed around while loading. More... | |
struct | Ogre::Volume::ChunkTreeSharedData |
Internal shared values of the chunks which are equal in the whole tree. More... | |
class | Ogre::Volume::CSGCubeSource |
A not rotated cube. More... | |
class | Ogre::Volume::CSGDifferenceSource |
Builds the difference between two sources. More... | |
class | Ogre::Volume::CSGIntersectionSource |
Builds the intersection between two sources. More... | |
class | Ogre::Volume::CSGNegateSource |
Negates the given volume. More... | |
class | Ogre::Volume::CSGNoiseSource |
class | Ogre::Volume::CSGOperationSource |
Abstract operation volume source holding two sources as operants. More... | |
class | Ogre::Volume::CSGPlaneSource |
A plane. More... | |
class | Ogre::Volume::CSGScaleSource |
Scales the given volume source. More... | |
class | Ogre::Volume::CSGSphereSource |
A sphere. More... | |
class | Ogre::Volume::CSGUnarySource |
Source which does a unary operation to another one. More... | |
class | Ogre::Volume::CSGUnionSource |
Builds the union between two sources. More... | |
struct | Ogre::Volume::DualCell |
To store the generated dual cells in a vector. More... | |
class | Ogre::Volume::DualGridGenerator |
Class for the generation of the DualGrid. More... | |
class | Ogre::Volume::GridSource |
A volume source from a discrete 3d grid. More... | |
class | Ogre::Volume::HalfFloatGridSource |
A volume source from a 16 Bit float 3D grid capable of loading volume serializations. More... | |
class | Ogre::Volume::IsoSurface |
Abstract IsoSurface. More... | |
class | Ogre::Volume::IsoSurfaceMC |
Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/. More... | |
class | Ogre::Volume::MeshBuilder |
Class to build up a mesh with vertices and indices. More... | |
class | Ogre::Volume::MeshBuilderCallback |
Callback class when the user needs information about the triangles of chunks of a LOD level. More... | |
class | Ogre::Volume::OctreeNode |
A node in the volume octree. More... | |
class | Ogre::Volume::OctreeNodeSplitPolicy |
The class deciding on whether to split an octree node or not when building the octree. More... | |
class | Ogre::Volume::SimplexNoise |
Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu.se/~stegu/simplexnoise/SimplexNoise.java Thanks Stefan Gustavson! More... | |
class | Ogre::Volume::Source |
Abstract class defining the density function. More... | |
class | Ogre::Volume::TextureSource |
A volume source from a 3D texture. More... | |
struct | Ogre::Volume::Vertex |
Lightweight struct to represent a mesh vertex. More... | |
Typedefs | |
typedef struct Ogre::Volume::ChunkParameters | Ogre::Volume::ChunkParameters |
Parameters for loading the volume. More... | |
typedef struct Ogre::Volume::ChunkRequest | Ogre::Volume::ChunkRequest |
Data being passed around while loading. More... | |
typedef struct Ogre::Volume::ChunkTreeSharedData | Ogre::Volume::ChunkTreeSharedData |
Internal shared values of the chunks which are equal in the whole tree. More... | |
typedef struct _OgreVolumeExport Ogre::Volume::DualCell | Ogre::Volume::DualCell |
To store the generated dual cells in a vector. More... | |
typedef vector< DualCell >::type | Ogre::Volume::VecDualCell |
To hold dual cells. More... | |
typedef vector< size_t >::type | Ogre::Volume::VecIndices |
To hold indices. More... | |
typedef vector< Vertex >::type | Ogre::Volume::VecVertex |
To hold vertices. More... | |
typedef struct _OgreVolumeExport Ogre::Volume::Vertex | Ogre::Volume::Vertex |
Lightweight struct to represent a mesh vertex. More... | |
Functions | |
bool _OgreVolumeExport | Ogre::Volume::operator< (const Vector3 &a, const Vector3 &b) |
A less operator. More... | |
bool _OgreVolumeExport | Ogre::Volume::operator< (const Vertex &a, const Vertex &b) |
A less operator. More... | |
bool _OgreVolumeExport | Ogre::Volume::operator== (Vertex const &a, Vertex const &b) |
== operator for two vertices. More... | |
Volume Rendering with LOD aimed at terrain
typedef struct Ogre::Volume::ChunkParameters Ogre::Volume::ChunkParameters |
Parameters for loading the volume.
Internal shared values of the chunks which are equal in the whole tree.
typedef struct Ogre::Volume::ChunkRequest Ogre::Volume::ChunkRequest |
Data being passed around while loading.
typedef struct _OgreVolumeExport Ogre::Volume::DualCell Ogre::Volume::DualCell |
To store the generated dual cells in a vector.
typedef vector<DualCell>::type Ogre::Volume::VecDualCell |
To hold dual cells.
typedef struct _OgreVolumeExport Ogre::Volume::Vertex Ogre::Volume::Vertex |
Lightweight struct to represent a mesh vertex.
typedef vector<Vertex>::type Ogre::Volume::VecVertex |
To hold vertices.
typedef vector<size_t>::type Ogre::Volume::VecIndices |
To hold indices.
A less operator.
a | The first vector to test. |
b | The second vector to test. |
Referenced by Ogre::Volume::Vertex::Vertex().
== operator for two vertices.
a | The first vertex to test. |
b | The second vertex to test. |
Referenced by Ogre::Volume::Vertex::Vertex().