DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.
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#include <OgreRenderSystemCapabilities.h>
DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.
◆ DriverVersion()
| Ogre::DriverVersion::DriverVersion |
( |
| ) |
|
|
inline |
◆ toString()
| String Ogre::DriverVersion::toString |
( |
| ) |
const |
|
inline |
◆ fromString()
| void Ogre::DriverVersion::fromString |
( |
const String & |
versionString | ) |
|
|
inline |
◆ major
| int Ogre::DriverVersion::major |
◆ minor
| int Ogre::DriverVersion::minor |
◆ release
| int Ogre::DriverVersion::release |
◆ build
| int Ogre::DriverVersion::build |
The documentation for this struct was generated from the following file: