|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreGL3PlusPrerequisites.h"#include "OgreTextureManager.h"#include "OgreGL3PlusTexture.h"#include <vector>| Classes | |
| class | Ogre::GL3PlusSampler | 
| class | Ogre::GL3PlusTextureManager | 
| GL3Plus-specific implementation of a TextureManager.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef std::vector< GL3PlusTexturePtr > | Ogre::GL3PlusTexturePtrList | 
| typedef std::vector< TexturePtr > | Ogre::TexturePtrList |