OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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#include "OgreGL3PlusPrerequisites.h"
#include "OgreTextureManager.h"
#include "OgreGL3PlusTexture.h"
#include <vector>
Classes | |
class | Ogre::GL3PlusSampler |
class | Ogre::GL3PlusTextureManager |
GL3Plus-specific implementation of a TextureManager. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef std::vector< GL3PlusTexturePtr > | Ogre::GL3PlusTexturePtrList |
typedef std::vector< TexturePtr > | Ogre::TexturePtrList |