OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreHlmsShaderCommon.h File Reference
#include "Ogre.h"
#include "OgreHlmsPrerequisites.h"
#include "OgreIdString.h"
#include "OgreMurmurHash3.h"
#include <cstddef>

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::vector< std::pair< IdString, String > > Ogre::HlmsParamVec
 

Functions

uint32 Ogre::calcHash (const void *data, size_t size)
 
uint32 Ogre::calcHash (const String &str)
 
uint32 Ogre::calcHash (const StringVector &vec)
 
bool Ogre::OrderParamVecByKey (const std::pair< IdString, String > &_left, const std::pair< IdString, String > &_right)
 

Variables

const String Ogre::FilePatterns [] = { "_vs", "_fs", "_gs", "_ds", "_hs" }