|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreVector3.h"#include "OgreQuaternion.h"#include "OgreAny.h"#include "OgreHardwareVertexBuffer.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::KeyFrame | 
| A key frame in an animation sequence defined by an AnimationTrack.  More... | |
| class | Ogre::NumericKeyFrame | 
| Specialised KeyFrame which stores any numeric value.  More... | |
| class | Ogre::TransformKeyFrame | 
| Specialised KeyFrame which stores a full transform.  More... | |
| class | Ogre::VertexMorphKeyFrame | 
| Specialised KeyFrame which stores absolute vertex positions for a complete buffer, designed to be interpolated with other keys in the same track.  More... | |
| class | Ogre::VertexPoseKeyFrame | 
| Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose.  More... | |
| struct | Ogre::VertexPoseKeyFrame::PoseRef | 
| Reference to a pose at a given influence level.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |