OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreIteratorWrappers.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Pose |
A pose is a linked set of vertex offsets applying to one set of vertex data. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef std::vector< Pose * > | Ogre::PoseList |