|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreHardwareVertexBuffer.h"#include "OgreIteratorWrappers.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Pose | 
| A pose is a linked set of vertex offsets applying to one set of vertex data.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef std::vector< Pose * > | Ogre::PoseList |