|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreShaderPrerequisites.h"#include "OgreShaderFFPTexturing.h"#include "OgreShaderSubRenderState.h"| Classes | |
| class | Ogre::RTShader::LayeredBlending | 
| Texturing sub render state implementation of layered blending.  More... | |
| struct | Ogre::RTShader::LayeredBlending::TextureBlend | 
| class | Ogre::RTShader::LayeredBlendingFactory | 
| A factory that enables creation of LayeredBlending instances.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Ogre::RTShader | |
| Macros | |
| #define | SGX_LIB_LAYEREDBLENDING "SGXLib_LayeredBlending" | 
| #define SGX_LIB_LAYEREDBLENDING "SGXLib_LayeredBlending" |