|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| struct | Ogre::RTShader::TextureAtlasRecord | 
| class | Ogre::RTShader::TextureAtlasSampler | 
| Implements texture atlas sampling.  More... | |
| class | Ogre::RTShader::TextureAtlasSamplerFactory | 
| A factory that enables creation of TextureAtlasSampler instances.  More... | |
| struct | Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib | 
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Ogre::RTShader | |
| Macros | |
| #define | TAS_MAX_TEXTURES 4 | 
| Typedefs | |
| typedef std::map< String, TextureAtlasTablePtr > | Ogre::RTShader::TextureAtlasMap | 
| typedef std::vector< TextureAtlasRecord > | Ogre::RTShader::TextureAtlasTable | 
| typedef SharedPtr< TextureAtlasTable > | Ogre::RTShader::TextureAtlasTablePtr | 
| Functions | |
| _OgreRTSSExport void | Ogre::RTShader::operator<< (std::ostream &o, const TextureAtlasSamplerFactory::TextureAtlasAttib &tai) | 
| #define TAS_MAX_TEXTURES 4 |