|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreShadowCameraSetup.h"#include "OgrePolygon.h"#include "OgreConvexBody.h"#include "OgreHeaderPrefix.h"#include "OgreAxisAlignedBox.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::FocusedShadowCameraSetup | 
| Implements the uniform shadow mapping algorithm in focused mode.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |