OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreTerrainLayerBlendMap.h File Reference
#include "OgreTerrainPrerequisites.h"
#include "OgreCommon.h"
#include "OgreDataStream.h"

Classes

class  Ogre::TerrainLayerBlendMap
 Class exposing an interface to a blend map for a given layer. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::vector< TerrainLayerBlendMap * > Ogre::TerrainLayerBlendMapList