OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreTerrainQuadTreeNode.h File Reference

Classes

class  Ogre::TerrainQuadTreeNode
 A node in a quad tree used to store a patch of terrain. More...
 
struct  Ogre::TerrainQuadTreeNode::LodLevel
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/