OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::D3D11DeviceResource Class Referenceabstract

Represents a Direct3D rendering resource. More...

#include <OgreD3D11DeviceResource.h>

+ Inheritance diagram for Ogre::D3D11DeviceResource:

Public Member Functions

virtual void notifyDeviceLost (D3D11Device *device)=0
 
virtual void notifyDeviceRestored (D3D11Device *device)=0
 

Detailed Description

Represents a Direct3D rendering resource.

Provide unified interface to handle various device states. This class is intended to be used as protected base.

Member Function Documentation

◆ notifyDeviceLost()

virtual void Ogre::D3D11DeviceResource::notifyDeviceLost ( D3D11Device device)
pure virtual

◆ notifyDeviceRestored()

virtual void Ogre::D3D11DeviceResource::notifyDeviceRestored ( D3D11Device device)
pure virtual

The documentation for this class was generated from the following file: