|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Predefined controller value for getting the latest frame time. More...
#include <OgrePredefinedControllers.h>
 Inheritance diagram for Ogre::FrameTimeControllerValue:
 Inheritance diagram for Ogre::FrameTimeControllerValue:| Public Member Functions | |
| FrameTimeControllerValue () | |
| bool | frameEnded (const FrameEvent &evt) | 
| Called just after a frame has been rendered.  More... | |
| virtual bool | frameRenderingQueued (const FrameEvent &evt) | 
| Called after all render targets have had their rendering commands issued, but before render windows have been asked to flip their buffers over.  More... | |
| bool | frameStarted (const FrameEvent &evt) | 
| Called when a frame is about to begin rendering.  More... | |
| Real | getElapsedTime (void) const | 
| Real | getFrameDelay (void) const | 
| Real | getTimeFactor (void) const | 
| Real | getValue (void) const | 
| void | setElapsedTime (Real elapsedTime) | 
| void | setFrameDelay (Real fd) | 
| void | setTimeFactor (Real tf) | 
| void | setValue (Real value) | 
| Static Public Member Functions | |
| static ControllerValueRealPtr | create () | 
Predefined controller value for getting the latest frame time.
| Ogre::FrameTimeControllerValue::FrameTimeControllerValue | ( | ) | 
| 
 | inlinestatic | 
| 
 | virtual | 
Called just after a frame has been rendered.
Reimplemented from Ogre::FrameListener.
| 
 | virtual | 
Called when a frame is about to begin rendering.
Reimplemented from Ogre::FrameListener.
| 
 | virtual | 
Implements Ogre::ControllerValue< Real >.
| 
 | virtual | 
Implements Ogre::ControllerValue< Real >.
| Real Ogre::FrameTimeControllerValue::getTimeFactor | ( | void | ) | const | 
| void Ogre::FrameTimeControllerValue::setTimeFactor | ( | Real | tf | ) | 
| Real Ogre::FrameTimeControllerValue::getFrameDelay | ( | void | ) | const | 
| void Ogre::FrameTimeControllerValue::setFrameDelay | ( | Real | fd | ) | 
| Real Ogre::FrameTimeControllerValue::getElapsedTime | ( | void | ) | const | 
| void Ogre::FrameTimeControllerValue::setElapsedTime | ( | Real | elapsedTime | ) | 
| 
 | inlinevirtualinherited | 
Called after all render targets have had their rendering commands issued, but before render windows have been asked to flip their buffers over.
Reimplemented in OgreBites::ApplicationContext.