Simple class for loading / saving GpuNamedConstants.
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#include <OgreGpuProgramParams.h>
Simple class for loading / saving GpuNamedConstants.
◆ Endian
The endianness of written files.
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ENDIAN_NATIVE | Use the platform native endian.
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ENDIAN_BIG | Use big endian (0x1000 is serialised as 0x10 0x00)
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ENDIAN_LITTLE | Use little endian (0x1000 is serialised as 0x00 0x10)
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◆ GpuNamedConstantsSerializer()
Ogre::GpuNamedConstantsSerializer::GpuNamedConstantsSerializer |
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◆ ~GpuNamedConstantsSerializer()
virtual Ogre::GpuNamedConstantsSerializer::~GpuNamedConstantsSerializer |
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virtual |
◆ exportNamedConstants() [1/2]
◆ exportNamedConstants() [2/2]
◆ importNamedConstants()
The documentation for this class was generated from the following file: