OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::LinearControllerFunction Class Reference

Predefined controller function based on linear function interpolation. More...

#include <OgrePredefinedControllers.h>

+ Inheritance diagram for Ogre::LinearControllerFunction:

Public Member Functions

 LinearControllerFunction (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
 
Real calculate (Real source)
 

Static Public Member Functions

static ControllerFunctionRealPtr create (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
 Constructor, requires keys and values of the function to interpolate. More...
 

Detailed Description

Predefined controller function based on linear function interpolation.

Constructor & Destructor Documentation

◆ LinearControllerFunction()

Ogre::LinearControllerFunction::LinearControllerFunction ( const std::vector< Real > &  keys,
const std::vector< Real > &  values,
Real  frequency = 1,
bool  deltaInput = true 
)

Member Function Documentation

◆ create()

static ControllerFunctionRealPtr Ogre::LinearControllerFunction::create ( const std::vector< Real > &  keys,
const std::vector< Real > &  values,
Real  frequency = 1,
bool  deltaInput = true 
)
inlinestatic

Constructor, requires keys and values of the function to interpolate.

Parameters
keysthe x-values of the function sampling points. Value range is [0,1]. Must include at least the keys 0 and 1.
Remarks
for simplicity and compability with the predefined ControllerValue classes the function range is limited to [0,1]. However you can use the frequency parameter to rescale the input key values.
Parameters
valuesthe function values f(x) of the function. order must match keys
Remarks
there must be the same amount of keys and values

◆ calculate()

Real Ogre::LinearControllerFunction::calculate ( Real  source)
virtual

The documentation for this class was generated from the following file: