#include <OgreLodOutputProviderCompressedMesh.h>
◆ LodOutputProviderCompressedMesh()
Ogre::LodOutputProviderCompressedMesh::LodOutputProviderCompressedMesh |
( |
MeshPtr |
mesh | ) |
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◆ ~LodOutputProviderCompressedMesh()
Ogre::LodOutputProviderCompressedMesh::~LodOutputProviderCompressedMesh |
( |
| ) |
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◆ prepare()
virtual void Ogre::LodOutputProviderCompressedMesh::prepare |
( |
LodData * |
data | ) |
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virtual |
◆ finalize()
virtual void Ogre::LodOutputProviderCompressedMesh::finalize |
( |
LodData * |
data | ) |
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virtual |
◆ bakeManualLodLevel()
virtual void Ogre::LodOutputProviderCompressedMesh::bakeManualLodLevel |
( |
LodData * |
data, |
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String & |
manualMeshName, |
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int |
lodIndex |
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) |
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virtual |
◆ bakeLodLevel()
virtual void Ogre::LodOutputProviderCompressedMesh::bakeLodLevel |
( |
LodData * |
data, |
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int |
lodIndex |
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) |
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virtual |
◆ inject()
virtual void Ogre::LodOutputProviderCompressedMesh::inject |
( |
| ) |
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virtual |
◆ triangleRemoved()
◆ triangleChanged()
The documentation for this class was generated from the following file: