|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Enumerates the SceneManager classes available to applications. More...
#include <OgreSceneManagerEnumerator.h>
 Inheritance diagram for Ogre::SceneManagerEnumerator:
 Inheritance diagram for Ogre::SceneManagerEnumerator:| Public Types | |
| typedef std::map< String, SceneManager * > | Instances | 
| Scene manager instances, indexed by instance name.  More... | |
| typedef ConstVectorIterator< MetaDataList > | MetaDataIterator | 
| typedef std::vector< const SceneManagerMetaData * > | MetaDataList | 
| List of available scene manager types as meta data.  More... | |
| typedef MapIterator< Instances > | SceneManagerIterator | 
| Public Member Functions | |
| SceneManagerEnumerator () | |
| ~SceneManagerEnumerator () | |
| void | addFactory (SceneManagerFactory *fact) | 
| Register a new SceneManagerFactory.  More... | |
| SceneManager * | createSceneManager (const String &typeName, const String &instanceName=BLANKSTRING) | 
| Create a SceneManager instance of a given type.  More... | |
| SceneManager * | createSceneManager (SceneTypeMask typeMask, const String &instanceName=BLANKSTRING) | 
| void | destroySceneManager (SceneManager *sm) | 
| Destroy an instance of a SceneManager.  More... | |
| const SceneManagerMetaData * | getMetaData (const String &typeName) const | 
| Get more information about a given type of SceneManager.  More... | |
| const MetaDataList & | getMetaData () const | 
| get all types of SceneManager available for construction  More... | |
| MetaDataIterator | getMetaDataIterator (void) const | 
| Iterate over all types of SceneManager available for construction, providing some information about each one.  More... | |
| SceneManager * | getSceneManager (const String &instanceName) const | 
| Get an existing SceneManager instance that has already been created, identified by the instance name.  More... | |
| SceneManagerIterator | getSceneManagerIterator (void) | 
| Get an iterator over all the existing SceneManager instances.  More... | |
| const Instances & | getSceneManagers () const | 
| Get all the existing SceneManager instances.  More... | |
| bool | hasSceneManager (const String &instanceName) const | 
| Identify if a SceneManager instance already exists.  More... | |
| void | removeFactory (SceneManagerFactory *fact) | 
| Remove a SceneManagerFactory.  More... | |
| void | setRenderSystem (RenderSystem *rs) | 
| Notifies all SceneManagers of the destination rendering system.  More... | |
| void | shutdownAll (void) | 
| Utility method to control shutdown of the managers.  More... | |
| Static Public Member Functions | |
| static SceneManagerEnumerator & | getSingleton (void) | 
| Get the singleton instance.  More... | |
| static SceneManagerEnumerator * | getSingletonPtr (void) | 
| Get the singleton instance.  More... | |
Enumerates the SceneManager classes available to applications.
| typedef std::map<String, SceneManager*> Ogre::SceneManagerEnumerator::Instances | 
Scene manager instances, indexed by instance name.
| typedef std::vector<const SceneManagerMetaData*> Ogre::SceneManagerEnumerator::MetaDataList | 
List of available scene manager types as meta data.
| Ogre::SceneManagerEnumerator::SceneManagerEnumerator | ( | ) | 
| Ogre::SceneManagerEnumerator::~SceneManagerEnumerator | ( | ) | 
| void Ogre::SceneManagerEnumerator::addFactory | ( | SceneManagerFactory * | fact | ) | 
Register a new SceneManagerFactory.
| void Ogre::SceneManagerEnumerator::removeFactory | ( | SceneManagerFactory * | fact | ) | 
Remove a SceneManagerFactory.
| const SceneManagerMetaData* Ogre::SceneManagerEnumerator::getMetaData | ( | const String & | typeName | ) | const | 
Get more information about a given type of SceneManager.
| typeName | The type name of the SceneManager you want to enquire on. If you don't know the typeName already, you can iterate over the metadata for all types using getMetaDataIterator. | 
| 
 | inline | 
get all types of SceneManager available for construction
providing some information about each one.
| MetaDataIterator Ogre::SceneManagerEnumerator::getMetaDataIterator | ( | void | ) | const | 
Iterate over all types of SceneManager available for construction, providing some information about each one.
| SceneManager* Ogre::SceneManagerEnumerator::createSceneManager | ( | const String & | typeName, | 
| const String & | instanceName = BLANKSTRING | ||
| ) | 
Create a SceneManager instance of a given type.
| typeName | String identifying a unique SceneManager type | 
| instanceName | Optional name to given the new instance that is created. If you leave this blank, an auto name will be assigned. | 
| 
 | inline | 
References Ogre::DefaultSceneManagerFactory::FACTORY_TYPE_NAME.
| void Ogre::SceneManagerEnumerator::destroySceneManager | ( | SceneManager * | sm | ) | 
Destroy an instance of a SceneManager.
| SceneManager* Ogre::SceneManagerEnumerator::getSceneManager | ( | const String & | instanceName | ) | const | 
Get an existing SceneManager instance that has already been created, identified by the instance name.
| instanceName | The name of the instance to retrieve. | 
| bool Ogre::SceneManagerEnumerator::hasSceneManager | ( | const String & | instanceName | ) | const | 
Identify if a SceneManager instance already exists.
| instanceName | The name of the instance to retrieve. | 
| SceneManagerIterator Ogre::SceneManagerEnumerator::getSceneManagerIterator | ( | void | ) | 
Get an iterator over all the existing SceneManager instances.
| const Instances& Ogre::SceneManagerEnumerator::getSceneManagers | ( | ) | const | 
Get all the existing SceneManager instances.
| void Ogre::SceneManagerEnumerator::setRenderSystem | ( | RenderSystem * | rs | ) | 
Notifies all SceneManagers of the destination rendering system.
| void Ogre::SceneManagerEnumerator::shutdownAll | ( | void | ) | 
Utility method to control shutdown of the managers.
| 
 | static | 
Get the singleton instance.
| 
 | static | 
Get the singleton instance.