OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Optional Components

Modules

 Bites
 reusable utilities for rapid prototyping
 
 HLMS
 High-level Material-System.
 
 MeshLodGenerator
 Generate Low-poly models from High-poly models automatically.
 
 Overlay
 Layers which is rendered on top of the 'normal' scene contents.
 
 Paging
 Render large modular structures.
 
 Property
 Associate values of arbitrary type with names.
 
 RTShaderSystem
 Real Time Shader System: enables GPU program generation during the runtime of a process.
 
 Terrain
 Editable Terrain System with LOD, serialization and Paging support.
 
 Volume
 Volume Rendering with LOD aimed at terrain
 

Detailed Description