OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
|
Classes | |
class | AdvancedRenderControls |
class | ApplicationContext |
Base class responsible for setting up a common context for applications. More... | |
class | Button |
Basic button class. More... | |
class | CameraMan |
Utility class for controlling the camera in samples. More... | |
class | CheckBox |
Basic check box widget. More... | |
class | ConfigDialog |
class | DecorWidget |
Custom, decorative widget created from a template. More... | |
union | Event |
struct | InputListener |
the return values of the callbacks are ignored by ApplicationContext however they can be used to control event propagation in a hierarchy More... | |
struct | KeyboardEvent |
struct | Keysym |
class | Label |
Basic label widget. More... | |
struct | MouseButtonEvent |
struct | MouseMotionEvent |
struct | MouseWheelEvent |
struct | NativeWindowPair |
link between a renderwindow and a platform specific window More... | |
class | ParamsPanel |
Basic parameters panel widget. More... | |
class | ProgressBar |
Basic progress bar widget. More... | |
class | SelectMenu |
Basic selection menu widget. More... | |
class | Separator |
Basic separator widget. More... | |
class | SGTechniqueResolverListener |
This class demonstrates basic usage of the RTShader system. More... | |
class | Slider |
Basic slider widget. More... | |
class | StaticPluginLoader |
Utility class for loading the plugins statically. More... | |
class | TextBox |
Scrollable text box widget. More... | |
struct | TouchFingerEvent |
class | TrayListener |
Listener class for responding to tray events. More... | |
class | TrayManager |
Main class to manage a cursor, backdrop, trays and widgets. More... | |
class | Widget |
Abstract base class for all widgets. More... | |
class | WindowEventListener |
Callback class used to send out window events to client app. More... | |
class | WindowEventUtilities |
Utility class to handle Window Messages. More... | |
Typedefs | |
typedef int | Keycode |
typedef SDL_Window | NativeWindowType |
typedef std::vector< Widget * > | WidgetList |
Functions | |
_OgreBitesExport Ogre::ConfigDialog * | getNativeConfigDialog () |
OGRE comes with it's own renderer configuration dialog, which applications can use to easily allow the user to configure the settings appropriate to their machine. More... | |
typedef SDL_Window OgreBites::NativeWindowType |
typedef int OgreBites::Keycode |
typedef std::vector<Widget*> OgreBites::WidgetList |
enum OgreBites::EventType |
anonymous enum |
_OgreBitesExport Ogre::ConfigDialog* OgreBites::getNativeConfigDialog | ( | ) |
OGRE comes with it's own renderer configuration dialog, which applications can use to easily allow the user to configure the settings appropriate to their machine.
This defines the interface to this standard dialog. Because dialogs are inherently tied to a particular platform's windowing system, there will be a different subclass for each platform.