#include <OgreRenderTarget.h>
◆ lastFPS
float Ogre::RenderTarget::FrameStats::lastFPS |
frames per second (FPS) based on the frames rendered in the last second
◆ avgFPS
float Ogre::RenderTarget::FrameStats::avgFPS |
◆ bestFPS
float Ogre::RenderTarget::FrameStats::bestFPS |
◆ worstFPS
float Ogre::RenderTarget::FrameStats::worstFPS |
◆ bestFrameTime
unsigned long Ogre::RenderTarget::FrameStats::bestFrameTime |
◆ worstFrameTime
unsigned long Ogre::RenderTarget::FrameStats::worstFrameTime |
◆ triangleCount
size_t Ogre::RenderTarget::FrameStats::triangleCount |
number of triangles rendered in the last update() call.
◆ batchCount
size_t Ogre::RenderTarget::FrameStats::batchCount |
number of batches rendered in the last update() call.
◆ vBlankMissCount
int Ogre::RenderTarget::FrameStats::vBlankMissCount |
The documentation for this struct was generated from the following file: