OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::RenderTarget::FrameStats Struct Reference

#include <OgreRenderTarget.h>

Public Attributes

float avgFPS
 average frames per second (FPS) since call to Root::startRendering More...
 
size_t batchCount
 number of batches rendered in the last update() call. More...
 
float bestFPS
 best frames per second (FPS) since call to Root::startRendering More...
 
unsigned long bestFrameTime
 
float lastFPS
 frames per second (FPS) based on the frames rendered in the last second More...
 
size_t triangleCount
 number of triangles rendered in the last update() call. More...
 
int vBlankMissCount
 
float worstFPS
 worst frames per second (FPS) since call to Root::startRendering More...
 
unsigned long worstFrameTime
 

Member Data Documentation

◆ lastFPS

float Ogre::RenderTarget::FrameStats::lastFPS

frames per second (FPS) based on the frames rendered in the last second

◆ avgFPS

float Ogre::RenderTarget::FrameStats::avgFPS

average frames per second (FPS) since call to Root::startRendering

◆ bestFPS

float Ogre::RenderTarget::FrameStats::bestFPS

best frames per second (FPS) since call to Root::startRendering

◆ worstFPS

float Ogre::RenderTarget::FrameStats::worstFPS

worst frames per second (FPS) since call to Root::startRendering

◆ bestFrameTime

unsigned long Ogre::RenderTarget::FrameStats::bestFrameTime

◆ worstFrameTime

unsigned long Ogre::RenderTarget::FrameStats::worstFrameTime

◆ triangleCount

size_t Ogre::RenderTarget::FrameStats::triangleCount

number of triangles rendered in the last update() call.

◆ batchCount

size_t Ogre::RenderTarget::FrameStats::batchCount

number of batches rendered in the last update() call.

◆ vBlankMissCount

int Ogre::RenderTarget::FrameStats::vBlankMissCount

The documentation for this struct was generated from the following file: