#include <OgreRenderTarget.h>
◆ lastFPS
      
        
          | float Ogre::RenderTarget::FrameStats::lastFPS | 
      
 
frames per second (FPS) based on the frames rendered in the last second 
 
 
◆ avgFPS
      
        
          | float Ogre::RenderTarget::FrameStats::avgFPS | 
      
 
 
◆ bestFPS
      
        
          | float Ogre::RenderTarget::FrameStats::bestFPS | 
      
 
 
◆ worstFPS
      
        
          | float Ogre::RenderTarget::FrameStats::worstFPS | 
      
 
 
◆ bestFrameTime
      
        
          | unsigned long Ogre::RenderTarget::FrameStats::bestFrameTime | 
      
 
 
◆ worstFrameTime
      
        
          | unsigned long Ogre::RenderTarget::FrameStats::worstFrameTime | 
      
 
 
◆ triangleCount
      
        
          | size_t Ogre::RenderTarget::FrameStats::triangleCount | 
      
 
number of triangles rendered in the last update() call. 
 
 
◆ batchCount
      
        
          | size_t Ogre::RenderTarget::FrameStats::batchCount | 
      
 
number of batches rendered in the last update() call. 
 
 
◆ vBlankMissCount
      
        
          | int Ogre::RenderTarget::FrameStats::vBlankMissCount | 
      
 
 
The documentation for this struct was generated from the following file: