|  | OGRE
    1.12.13
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreHeaderPrefix.h"#include "OgreRenderSystem.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositionPass | 
| Object representing one pass or operation in a composition sequence.  More... | |
| struct | Ogre::CompositionPass::InputTex | 
| Inputs (for material used for rendering the quad)  More... | |
| Namespaces | |
| Ogre | |