OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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#include "OgreGL3PlusPrerequisites.h"
#include "OgreGpuProgram.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreGL3PlusHardwareBuffer.h"
#include "OgreGLSLProgramCommon.h"
#include "OgreGLSLShader.h"
Classes | |
struct | Ogre::GLAtomicCounterReference |
Structure used to keep track of named atomic counter uniforms in the linked program object. More... | |
class | Ogre::GLSLProgram |
C++ encapsulation of GLSL program object. More... | |
Namespaces | |
Ogre | |
Typedefs | |
typedef GLAtomicCounterReferenceList::iterator | Ogre::GLAtomicCounterReferenceIterator |
typedef std::vector< GLAtomicCounterReference > | Ogre::GLAtomicCounterReferenceList |
typedef GLCounterBufferList::iterator | Ogre::GLCounterBufferIterator |
typedef std::vector< HardwareCounterBufferSharedPtr > | Ogre::GLCounterBufferList |