OGRE  1.12.13
Object-Oriented Graphics Rendering Engine
Ogre::DefaultHardwareBufferManagerBase Class Reference

Specialisation of HardwareBufferManagerBase to emulate hardware buffers. More...

#include <OgreDefaultHardwareBufferManager.h>

+ Inheritance diagram for Ogre::DefaultHardwareBufferManagerBase:

Public Member Functions

 DefaultHardwareBufferManagerBase ()
 
 ~DefaultHardwareBufferManagerBase ()
 
HardwareCounterBufferSharedPtr createCounterBuffer (size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
 Create a hardware counter buffer. More...
 
HardwareIndexBufferSharedPtr createIndexBuffer (HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
 Create a hardware index buffer. More...
 
HardwareUniformBufferSharedPtr createUniformBuffer (size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
 Create a hardware uniform buffer. More...
 
HardwareVertexBufferSharedPtr createVertexBuffer (size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
 Creates a vertex buffer. More...
 
- Public Member Functions inherited from Ogre::HardwareBufferManagerBase
 HardwareBufferManagerBase ()
 
virtual ~HardwareBufferManagerBase ()
 
void _forceReleaseBufferCopies (const HardwareVertexBufferSharedPtr &sourceBuffer)
 Internal method that forces the release of copies of a given buffer. More...
 
void _forceReleaseBufferCopies (HardwareVertexBuffer *sourceBuffer)
 Internal method that forces the release of copies of a given buffer. More...
 
void _freeUnusedBufferCopies (void)
 Free all unused vertex buffer copies. More...
 
void _notifyCounterBufferDestroyed (HardwareCounterBuffer *buf)
 Notification that at hardware counter buffer has been destroyed. More...
 
void _notifyIndexBufferDestroyed (HardwareIndexBuffer *buf)
 Notification that a hardware index buffer has been destroyed. More...
 
void _notifyUniformBufferDestroyed (HardwareUniformBuffer *buf)
 Notification that at hardware uniform buffer has been destroyed. More...
 
void _notifyVertexBufferDestroyed (HardwareVertexBuffer *buf)
 Notification that a hardware vertex buffer has been destroyed. More...
 
void _releaseBufferCopies (bool forceFreeUnused=false)
 Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE. More...
 
HardwareVertexBufferSharedPtr allocateVertexBufferCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)
 Allocates a copy of a given vertex buffer. More...
 
virtual RenderToVertexBufferSharedPtr createRenderToVertexBuffer ()
 Create a render to vertex buffer. More...
 
VertexBufferBindingcreateVertexBufferBinding (void)
 Creates a new VertexBufferBinding. More...
 
VertexDeclarationcreateVertexDeclaration (void)
 Creates a new vertex declaration. More...
 
void destroyVertexBufferBinding (VertexBufferBinding *binding)
 Destroys a VertexBufferBinding. More...
 
void destroyVertexDeclaration (VertexDeclaration *decl)
 Destroys a vertex declaration. More...
 
virtual void registerVertexBufferSourceAndCopy (const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)
 Registers a vertex buffer as a copy of another. More...
 
void releaseVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy)
 Manually release a vertex buffer copy for others to subsequently use. More...
 
void touchVertexBufferCopy (const HardwareVertexBufferSharedPtr &bufferCopy)
 Tell engine that the vertex buffer copy intent to reuse. More...
 

Additional Inherited Members

- Public Types inherited from Ogre::HardwareBufferManagerBase
enum  BufferLicenseType { BLT_MANUAL_RELEASE, BLT_AUTOMATIC_RELEASE }
 

Detailed Description

Specialisation of HardwareBufferManagerBase to emulate hardware buffers.

Remarks
You might want to instantiate this class if you want to utilise classes like MeshSerializer without having initialised the rendering system (which is required to create a 'real' hardware buffer manager).

Constructor & Destructor Documentation

◆ DefaultHardwareBufferManagerBase()

Ogre::DefaultHardwareBufferManagerBase::DefaultHardwareBufferManagerBase ( )

◆ ~DefaultHardwareBufferManagerBase()

Ogre::DefaultHardwareBufferManagerBase::~DefaultHardwareBufferManagerBase ( )

Member Function Documentation

◆ createVertexBuffer()

HardwareVertexBufferSharedPtr Ogre::DefaultHardwareBufferManagerBase::createVertexBuffer ( size_t  vertexSize,
size_t  numVerts,
HardwareBuffer::Usage  usage,
bool  useShadowBuffer = false 
)
virtual

Creates a vertex buffer.

Implements Ogre::HardwareBufferManagerBase.

◆ createIndexBuffer()

HardwareIndexBufferSharedPtr Ogre::DefaultHardwareBufferManagerBase::createIndexBuffer ( HardwareIndexBuffer::IndexType  itype,
size_t  numIndexes,
HardwareBuffer::Usage  usage,
bool  useShadowBuffer = false 
)
virtual

Create a hardware index buffer.

Implements Ogre::HardwareBufferManagerBase.

◆ createUniformBuffer()

HardwareUniformBufferSharedPtr Ogre::DefaultHardwareBufferManagerBase::createUniformBuffer ( size_t  sizeBytes,
HardwareBuffer::Usage  usage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE,
bool  useShadowBuffer = false,
const String name = "" 
)
virtual

Create a hardware uniform buffer.

Reimplemented from Ogre::HardwareBufferManagerBase.

◆ createCounterBuffer()

HardwareCounterBufferSharedPtr Ogre::DefaultHardwareBufferManagerBase::createCounterBuffer ( size_t  sizeBytes,
HardwareBuffer::Usage  usage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE,
bool  useShadowBuffer = false,
const String name = "" 
)
virtual

Create a hardware counter buffer.

Reimplemented from Ogre::HardwareBufferManagerBase.


The documentation for this class was generated from the following file: