OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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Interface definition for helper class to generate shaders. More...
#include <OgreTerrainMaterialShaderHelpers.h>
Public Member Functions | |
ShaderHelper () | |
virtual | ~ShaderHelper () |
HighLevelGpuProgramPtr | generateFragmentProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
HighLevelGpuProgramPtr | generateVertexProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
void | updateParams (const SM2Profile *prof, const MaterialPtr &mat, const Terrain *terrain, bool compositeMap) |
Interface definition for helper class to generate shaders.
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inline |
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inlinevirtual |
HighLevelGpuProgramPtr Ogre::ShaderHelper::generateVertexProgram | ( | const SM2Profile * | prof, |
const Terrain * | terrain, | ||
TechniqueType | tt | ||
) |
HighLevelGpuProgramPtr Ogre::ShaderHelper::generateFragmentProgram | ( | const SM2Profile * | prof, |
const Terrain * | terrain, | ||
TechniqueType | tt | ||
) |
void Ogre::ShaderHelper::updateParams | ( | const SM2Profile * | prof, |
const MaterialPtr & | mat, | ||
const Terrain * | terrain, | ||
bool | compositeMap | ||
) |