OGRE
13.6
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreRenderable.h"
#include "OgreRenderOperation.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::ShadowCaster |
This class defines the interface that must be implemented by shadow casters. More... | |
class | Ogre::ShadowRenderable |
Class which represents the renderable aspects of a set of shadow volume faces. More... | |
Namespaces | |
Ogre | |
Typedefs | |
typedef std::vector< ShadowRenderable * > | Ogre::ShadowRenderableList |
Enumerations | |
enum | Ogre::ShadowRenderableFlags { Ogre::SRF_INCLUDE_LIGHT_CAP = 0x00000001 , Ogre::SRF_INCLUDE_DARK_CAP = 0x00000002 , Ogre::SRF_EXTRUDE_TO_INFINITY = 0x00000004 , Ogre::SRF_EXTRUDE_IN_SOFTWARE = 0x00000008 } |
A set of flags that can be used to influence ShadowRenderable creation. More... | |