OGRE
13.6
Object-Oriented Graphics Rendering Engine
|
Base composition technique, can be subclassed in plugins. More...
#include <OgreCompositionTechnique.h>
Classes | |
class | TextureDefinition |
Local texture definition. More... | |
Public Types | |
typedef std::vector< CompositionTargetPass * > | TargetPasses |
Typedefs for several iterators. More... | |
typedef VectorIterator< TargetPasses > | TargetPassIterator |
typedef VectorIterator< TextureDefinitions > | TextureDefinitionIterator |
typedef std::vector< TextureDefinition * > | TextureDefinitions |
enum | TextureScope { TS_LOCAL , TS_CHAIN , TS_GLOBAL } |
Public Member Functions | |
CompositionTechnique (Compositor *parent) | |
virtual | ~CompositionTechnique () |
CompositionTargetPass * | createTargetPass () |
Create a new target pass, and return a pointer to it. More... | |
TextureDefinition * | createTextureDefinition (const String &name) |
Create a new local texture definition, and return a pointer to it. More... | |
const String & | getCompositorLogicName () const |
Get the compositor logic name assigned to this technique. More... | |
size_t | getNumTargetPasses () const |
Get the number of target passes. More... | |
size_t | getNumTextureDefinitions () const |
Get the number of local texture definitions. More... | |
CompositionTargetPass * | getOutputTargetPass () const |
Get output (final) target pass. More... | |
Compositor * | getParent () |
Get parent object. More... | |
const String & | getSchemeName () const |
Get the scheme name assigned to this technique. More... | |
CompositionTargetPass * | getTargetPass (size_t idx) const |
Get a target pass. More... | |
const TargetPasses & | getTargetPasses () const |
Get the TargetPasses in this Technique. More... | |
TargetPassIterator | getTargetPassIterator (void) |
TextureDefinition * | getTextureDefinition (const String &name) const |
Get a local texture definition with a specific name. More... | |
TextureDefinition * | getTextureDefinition (size_t idx) const |
Get a local texture definition. More... | |
TextureDefinitionIterator | getTextureDefinitionIterator (void) |
const TextureDefinitions & | getTextureDefinitions () const |
Get the TextureDefinitions in this Technique. More... | |
virtual bool | isSupported (bool allowTextureDegradation) |
Determine if this technique is supported on the current rendering device. More... | |
void | removeAllTargetPasses () |
Remove all target passes. More... | |
void | removeAllTextureDefinitions () |
Remove all Texture Definitions. More... | |
void | removeTargetPass (size_t idx) |
Remove a target pass. More... | |
void | removeTextureDefinition (size_t idx) |
Remove and destroy a local texture definition. More... | |
void | setCompositorLogicName (const String &compositorLogicName) |
Set the name of the compositor logic assigned to this technique. More... | |
virtual void | setSchemeName (const String &schemeName) |
Assign a scheme name to this technique, used to switch between multiple techniques by choice rather than for hardware compatibility. More... | |
Base composition technique, can be subclassed in plugins.
typedef std::vector<CompositionTargetPass *> Ogre::CompositionTechnique::TargetPasses |
Typedefs for several iterators.
typedef std::vector<TextureDefinition*> Ogre::CompositionTechnique::TextureDefinitions |
Ogre::CompositionTechnique::CompositionTechnique | ( | Compositor * | parent | ) |
|
virtual |
TextureDefinition* Ogre::CompositionTechnique::createTextureDefinition | ( | const String & | name | ) |
Create a new local texture definition, and return a pointer to it.
name | Name of the local texture |
void Ogre::CompositionTechnique::removeTextureDefinition | ( | size_t | idx | ) |
Remove and destroy a local texture definition.
|
inline |
Get a local texture definition.
TextureDefinition* Ogre::CompositionTechnique::getTextureDefinition | ( | const String & | name | ) | const |
Get a local texture definition with a specific name.
|
inline |
Get the number of local texture definitions.
void Ogre::CompositionTechnique::removeAllTextureDefinitions | ( | ) |
Remove all Texture Definitions.
|
inline |
Get the TextureDefinitions in this Technique.
TextureDefinitionIterator Ogre::CompositionTechnique::getTextureDefinitionIterator | ( | void | ) |
CompositionTargetPass* Ogre::CompositionTechnique::createTargetPass | ( | ) |
Create a new target pass, and return a pointer to it.
void Ogre::CompositionTechnique::removeTargetPass | ( | size_t | idx | ) |
Remove a target pass.
It will also be destroyed.
|
inline |
Get a target pass.
|
inline |
Get the number of target passes.
void Ogre::CompositionTechnique::removeAllTargetPasses | ( | ) |
Remove all target passes.
|
inline |
Get the TargetPasses in this Technique.
TargetPassIterator Ogre::CompositionTechnique::getTargetPassIterator | ( | void | ) |
|
inline |
Get output (final) target pass.
|
virtual |
Determine if this technique is supported on the current rendering device.
allowTextureDegradation | True to accept a reduction in texture depth |
|
virtual |
Assign a scheme name to this technique, used to switch between multiple techniques by choice rather than for hardware compatibility.
|
inline |
Get the scheme name assigned to this technique.
|
inline |
Set the name of the compositor logic assigned to this technique.
Instances of this technique will be auto-coupled with the matching logic.
|
inline |
Get the compositor logic name assigned to this technique.
Compositor* Ogre::CompositionTechnique::getParent | ( | ) |
Get parent object.