OGRE
13.6
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::MeshManager, including all inherited members.
_initialise(void) | Ogre::MeshManager | |
_notifyResourceLoaded(Resource *res) | Ogre::ResourceManager | virtual |
_notifyResourceTouched(Resource *res) | Ogre::ResourceManager | virtual |
_notifyResourceUnloaded(Resource *res) | Ogre::ResourceManager | virtual |
create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::MeshManager | |
createBezierPatch(const String &name, const String &groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HBU_GPU_ONLY, HardwareBuffer::Usage ibUsage=HBU_CPU_TO_GPU, bool vbUseShadow=true, bool ibUseShadow=true) | Ogre::MeshManager | |
createCurvedIllusionPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real curvature, int xsegments=1, int ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, const Quaternion &orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexShadowBuffer=false, bool indexShadowBuffer=false, int ySegmentsToKeep=-1) | Ogre::MeshManager | |
createCurvedPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real bow=0.5f, int xsegments=1, int ysegments=1, bool normals=false, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexShadowBuffer=false, bool indexShadowBuffer=false) | Ogre::MeshManager | |
createManual(const String &name, const String &groupName, ManualResourceLoader *loader=0) | Ogre::MeshManager | |
createOrRetrieve(const String &name, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false) | Ogre::MeshManager | |
createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::MeshManager | |
Ogre::ResourceManager::createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | |
createPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, int xsegments=1, int ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexShadowBuffer=false, bool indexShadowBuffer=false) | Ogre::MeshManager | |
createResource(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | |
destroyAllResourcePools() | Ogre::ResourceManager | |
destroyResourcePool(ResourcePool *pool) | Ogre::ResourceManager | |
destroyResourcePool(const String &name) | Ogre::ResourceManager | |
getBlendWeightsBaseElementType() const | Ogre::MeshManager | |
getBonesUseObjectSpace() | Ogre::MeshManager | inlinestatic |
getBoundsPaddingFactor(void) | Ogre::MeshManager | |
getByHandle(ResourceHandle handle) const | Ogre::ResourceManager | virtual |
getByName(const String &name, const String &groupName=RGN_DEFAULT) const | Ogre::MeshManager | |
getListener() | Ogre::MeshManager | |
getLoadingOrder(void) const override | Ogre::ResourceManager | inlinevirtual |
getMemoryBudget(void) const | Ogre::ResourceManager | |
getMemoryUsage(void) const | Ogre::ResourceManager | inline |
getPrepareAllMeshesForShadowVolumes(void) | Ogre::MeshManager | |
getResourceByName(const String &name, const String &groupName=RGN_DEFAULT) const | Ogre::ResourceManager | virtual |
getResourceIterator(void) | Ogre::ResourceManager | inline |
getResourcePool(const String &name) | Ogre::ResourceManager | |
getResourceType(void) const | Ogre::ResourceManager | inline |
getScriptPatterns(void) const override | Ogre::ResourceManager | inlinevirtual |
getSingleton(void) | Ogre::MeshManager | static |
getSingletonPtr(void) | Ogre::MeshManager | static |
getVerbose(void) | Ogre::ResourceManager | inline |
load(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false) | Ogre::MeshManager | |
Ogre::ResourceManager::load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) | Ogre::ResourceManager | |
MeshManager() | Ogre::MeshManager | |
parseScript(DataStreamPtr &stream, const String &groupName) override | Ogre::ResourceManager | virtual |
prepare(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false) | Ogre::MeshManager | |
Ogre::ResourceManager::prepare(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) | Ogre::ResourceManager | |
reloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
reloadAll(Resource::LoadingFlags flags) | Ogre::ResourceManager | virtual |
reloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
remove(const ResourcePtr &r) | Ogre::ResourceManager | |
remove(const String &name, const String &group=RGN_DEFAULT) | Ogre::ResourceManager | |
remove(ResourceHandle handle) | Ogre::ResourceManager | |
removeAll(void) | Ogre::ResourceManager | virtual |
removeUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | virtual |
ResourceCreateOrRetrieveResult typedef | Ogre::ResourceManager | |
resourceExists(const String &name, const String &group=RGN_DEFAULT) const | Ogre::ResourceManager | inline |
resourceExists(ResourceHandle handle) const | Ogre::ResourceManager | inline |
ResourceHandleMap typedef | Ogre::ResourceManager | |
ResourceManager() | Ogre::ResourceManager | |
ResourceMap typedef | Ogre::ResourceManager | |
ResourceMapIterator typedef | Ogre::ResourceManager | |
ResourceWithGroupMap typedef | Ogre::ResourceManager | |
setBlendWeightsBaseElementType(VertexElementType vet) | Ogre::MeshManager | |
setBonesUseObjectSpace(bool enable) | Ogre::MeshManager | inlinestatic |
setBoundsPaddingFactor(Real paddingFactor) | Ogre::MeshManager | |
setListener(MeshSerializerListener *listener) | Ogre::MeshManager | |
setMemoryBudget(size_t bytes) | Ogre::ResourceManager | |
setPrepareAllMeshesForShadowVolumes(bool enable) | Ogre::MeshManager | |
setVerbose(bool v) | Ogre::ResourceManager | inline |
Singleton(void) | Ogre::Singleton< MeshManager > | inline |
unload(const String &name, const String &group=RGN_DEFAULT) | Ogre::ResourceManager | |
unload(ResourceHandle handle) | Ogre::ResourceManager | |
unloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
unloadAll(Resource::LoadingFlags flags) | Ogre::ResourceManager | virtual |
unloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
~MeshManager() | Ogre::MeshManager | |
~ResourceManager() | Ogre::ResourceManager | virtual |
~ScriptLoader() | Ogre::ScriptLoader | inlinevirtual |
~Singleton(void) | Ogre::Singleton< MeshManager > | inline |