Specialised KeyFrame which stores a full transform.
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#include <OgreKeyFrame.h>
Specialised KeyFrame which stores a full transform.
◆ TransformKeyFrame()
◆ ~TransformKeyFrame()
Ogre::TransformKeyFrame::~TransformKeyFrame |
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◆ setTranslate()
virtual void Ogre::TransformKeyFrame::setTranslate |
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const Vector3 & |
trans | ) |
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Sets the translation associated with this keyframe.
- Parameters
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trans | The vector to translate by |
◆ getTranslate()
const Vector3& Ogre::TransformKeyFrame::getTranslate |
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void |
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Gets the translation applied by this keyframe.
◆ setScale()
virtual void Ogre::TransformKeyFrame::setScale |
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const Vector3 & |
scale | ) |
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Sets the scaling factor applied by this keyframe to the animable object at it's time index.
- Parameters
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scale | The vector to scale by (beware of supplying zero values for any component of this vector, it will scale the object to zero dimensions) |
◆ getScale()
virtual const Vector3& Ogre::TransformKeyFrame::getScale |
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Gets the scaling factor applied by this keyframe.
◆ setRotation()
virtual void Ogre::TransformKeyFrame::setRotation |
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const Quaternion & |
rot | ) |
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Sets the rotation applied by this keyframe.
- Parameters
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rot | The rotation applied; use Quaternion methods to convert from angle/axis or Matrix3 if you don't like using Quaternions directly. |
◆ getRotation()
virtual const Quaternion& Ogre::TransformKeyFrame::getRotation |
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void |
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const |
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Gets the rotation applied by this keyframe.
◆ _clone()
Clone a keyframe (internal use only)
Reimplemented from Ogre::KeyFrame.
The documentation for this class was generated from the following file: