OGRE
13.6
Object-Oriented Graphics Rendering Engine
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Specialisation of HighLevelGpuProgram which just delegates its implementation to one other GpuProgram, allowing a single program definition to represent one supported program from a number of options. More...
#include <OgreUnifiedHighLevelGpuProgram.h>
Public Member Functions | |
UnifiedHighLevelGpuProgram (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
Constructor, should be used only by factory classes. More... | |
~UnifiedHighLevelGpuProgram () | |
GpuProgram * | _getBindingDelegate (void) override |
Returns the GpuProgram which should be bound to the pipeline. More... | |
const GpuProgramPtr & | _getDelegate () const |
Get the chosen delegate. More... | |
void | addDelegateProgram (const String &name) |
Adds a new delegate program to the list. More... | |
void | addListener (Listener *lis) override |
Register a listener on this resource. More... | |
size_t | calculateSize (void) const override |
Calculate the size of a resource; this will only be called after 'load'. More... | |
void | clearDelegatePrograms () |
Remove all delegate programs. More... | |
GpuProgramParametersSharedPtr | createParameters (void) override |
Creates a new parameters object compatible with this program definition. More... | |
void | escalateLoading () override |
Escalates the loading of a background loaded resource. More... | |
const GpuProgramParametersPtr & | getDefaultParameters (void) override |
Get a reference to the default parameters which are to be used for all uses of this program. More... | |
const String & | getLanguage (void) const override |
Returns a string that specifies the language of the gpu programs as specified in a material script. More... | |
LoadingState | getLoadingState () const |
ushort | getNumberOfPosesIncluded (void) const override |
Returns the number of simultaneous poses the vertex program can blend, for use in pose animation. More... | |
bool | getPassFogStates (void) const override |
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API rendering calls (default true, subclasses can override) More... | |
bool | getPassSurfaceAndLightStates (void) const override |
Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls (default false, subclasses can override) More... | |
bool | getPassTransformStates (void) const override |
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level API rendering calls. More... | |
size_t | getSize (void) const |
const String & | getSource (void) const override |
Gets the assembler source for this program. More... | |
bool | hasCompileError (void) const override |
Did this program encounter a compile error when loading? More... | |
bool | hasDefaultParameters (void) const override |
Returns true if default parameters have been set up. More... | |
bool | isBackgroundLoaded (void) const |
bool | isLoaded (void) const |
bool | isLoading () const |
bool | isMorphAnimationIncluded (void) const override |
Returns whether a vertex program can do morph animation. More... | |
bool | isPoseAnimationIncluded (void) const override |
Returns whether a vertex program can do pose animation. More... | |
bool | isReloadable (void) const |
bool | isSkeletalAnimationIncluded (void) const override |
Returns whether a vertex program can do skeletal animation. More... | |
bool | isSupported (void) const override |
Returns whether this program can be supported on the current renderer and hardware. More... | |
bool | isVertexTextureFetchRequired (void) const override |
Returns whether this vertex program requires support for vertex texture fetch from the hardware. More... | |
void | load (bool backgroundThread=false) override |
Loads the resource, if it is not already. More... | |
void | reload (LoadingFlags flags=LF_DEFAULT) override |
Reloads the resource, if it is already loaded. More... | |
void | removeListener (Listener *lis) override |
Remove a listener on this resource. More... | |
void | resetCompileError (void) override |
Reset a compile error if it occurred, allowing the load to be retried. More... | |
void | setBackgroundLoaded (bool bl) |
void | touch (void) override |
'Touches' the resource to indicate it has been used. More... | |
void | unload (void) override |
Unloads the resource; this is not permanent, the resource can be reloaded later if required. More... | |
Public Member Functions inherited from Ogre::GpuProgram | |
GpuProgram (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
virtual | ~GpuProgram () |
uint32 | _getHash (uint32 seed=0) const |
internal method to get the microcode cache id More... | |
virtual const GpuNamedConstants & | getConstantDefinitions () |
Get the full list of named constants. More... | |
const String & | getManualNamedConstantsFile () const |
Gets the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself. More... | |
const String & | getSourceFile (void) const |
Gets the name of the file used as source for this program. More... | |
const String & | getSyntaxCode (void) const |
Gets the syntax code for this program e.g. More... | |
GpuProgramType | getType (void) const |
Get the program type. More... | |
virtual bool | isAdjacencyInfoRequired (void) const |
virtual void | setAdjacencyInfoRequired (bool r) |
void | setManualNamedConstants (const GpuNamedConstants &namedConstants) |
Allows you to manually provide a set of named parameter mappings to a program which would not be able to derive named parameters itself. More... | |
void | setManualNamedConstantsFile (const String ¶mDefFile) |
Specifies the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself. More... | |
void | setSource (const String &source) |
Sets the source assembly for this program from an in-memory string. More... | |
void | setSourceFile (const String &filename) |
Sets the filename of the source assembly for this program. More... | |
void | setSyntaxCode (const String &syntax) |
Sets the syntax code for this program e.g. More... | |
void | setType (GpuProgramType t) |
Set the program type (only valid before load) More... | |
virtual void | setVertexTextureFetchRequired (bool r) |
Sets whether this vertex program requires support for vertex texture fetch from the hardware. More... | |
void | setInstancingIncluded (bool included) |
Sets whether a vertex program can do instancing. More... | |
bool | isInstancingIncluded (void) const |
Returns whether a vertex program can do instancing. More... | |
virtual void | setSkeletalAnimationIncluded (bool included) |
Sets whether a vertex program can do skeletal animation. More... | |
virtual void | setMorphAnimationIncluded (bool included) |
Sets whether a vertex program can do morph animation. More... | |
virtual void | setPoseAnimationIncluded (ushort poseCount) |
Sets whether a vertex program can do pose animation. More... | |
Public Member Functions inherited from Ogre::Resource | |
Resource (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
Standard constructor. More... | |
virtual | ~Resource () |
Virtual destructor. More... | |
virtual void | _dirtyState () |
Manually mark the state of this resource as having been changed. More... | |
void | _fireLoadingComplete (bool unused=false) |
Firing of loading complete event. More... | |
void | _firePreparingComplete (bool unused=false) |
Firing of preparing complete event. More... | |
void | _fireUnloadingComplete (void) |
Firing of unloading complete event. More... | |
void | _notifyOrigin (const String &origin) |
Notify this resource of it's origin. More... | |
virtual void | changeGroupOwnership (const String &newGroup) |
Change the resource group ownership of a Resource. More... | |
ResourceManager * | getCreator (void) |
Gets the manager which created this resource. More... | |
const String & | getGroup (void) const |
Gets the group which this resource is a member of. More... | |
ResourceHandle | getHandle (void) const |
LoadingState | getLoadingState () const |
Returns the current loading state. More... | |
const String & | getName (void) const |
Gets resource name. More... | |
const String & | getOrigin (void) const |
Get the origin of this resource, e.g. More... | |
size_t | getSize (void) const |
Retrieves info about the size of the resource. More... | |
virtual size_t | getStateCount () const |
Returns the number of times this resource has changed state, which generally means the number of times it has been loaded. More... | |
bool | isBackgroundLoaded (void) const |
Returns whether this Resource has been earmarked for background loading. More... | |
bool | isLoaded (void) const |
Returns true if the Resource has been loaded, false otherwise. More... | |
bool | isLoading () const |
Returns whether the resource is currently in the process of background loading. More... | |
bool | isManuallyLoaded (void) const |
Is this resource manually loaded? More... | |
bool | isPrepared (void) const |
Returns true if the Resource has been prepared, false otherwise. More... | |
bool | isReloadable (void) const |
Returns true if the Resource is reloadable, false otherwise. More... | |
virtual void | prepare (bool backgroundThread=false) |
Prepares the resource for load, if it is not already. More... | |
void | setBackgroundLoaded (bool bl) |
Tells the resource whether it is background loaded or not. More... | |
Public Member Functions inherited from Ogre::StringInterface | |
StringInterface () | |
virtual | ~StringInterface () |
Virtual destructor, see Effective C++. More... | |
void | copyParametersTo (StringInterface *dest) const |
Method for copying this object's parameters to another object. More... | |
ParamDictionary * | getParamDictionary (void) |
Retrieves the parameter dictionary for this class. More... | |
const ParamDictionary * | getParamDictionary (void) const |
String | getParameter (const String &name) const |
Generic parameter retrieval method. More... | |
const ParameterList & | getParameters (void) const |
Retrieves a list of parameters valid for this object. More... | |
bool | setParameter (const String &name, const String &value) |
Generic parameter setting method. More... | |
void | setParameterList (const NameValuePairList ¶mList) |
Generic multiple parameter setting method. More... | |
Additional Inherited Members | |
Public Types inherited from Ogre::Resource | |
enum | LoadingFlags { LF_DEFAULT = 0 , LF_INCLUDE_NON_RELOADABLE = 1 , LF_ONLY_UNREFERENCED = 2 , LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE = 3 , LF_PRESERVE_STATE = 4 } |
Enum that allow to choose subset of unloaded/reloaded resources and to adjust reloading behavior. More... | |
enum | LoadingState { LOADSTATE_UNLOADED , LOADSTATE_LOADING , LOADSTATE_LOADED , LOADSTATE_UNLOADING , LOADSTATE_PREPARED , LOADSTATE_PREPARING } |
Enum identifying the loading state of the resource. More... | |
Static Public Member Functions inherited from Ogre::GpuProgram | |
static const String | getProgramTypeName (GpuProgramType programType) |
Static Public Member Functions inherited from Ogre::StringInterface | |
static void | cleanupDictionary () |
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More... | |
Specialisation of HighLevelGpuProgram which just delegates its implementation to one other GpuProgram, allowing a single program definition to represent one supported program from a number of options.
Ogre::UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram | ( | ResourceManager * | creator, |
const String & | name, | ||
ResourceHandle | handle, | ||
const String & | group, | ||
bool | isManual = false , |
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ManualResourceLoader * | loader = 0 |
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Constructor, should be used only by factory classes.
Ogre::UnifiedHighLevelGpuProgram::~UnifiedHighLevelGpuProgram | ( | ) |
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overridevirtual |
Calculate the size of a resource; this will only be called after 'load'.
Reimplemented from Ogre::GpuProgram.
void Ogre::UnifiedHighLevelGpuProgram::addDelegateProgram | ( | const String & | name | ) |
Adds a new delegate program to the list.
void Ogre::UnifiedHighLevelGpuProgram::clearDelegatePrograms | ( | ) |
Remove all delegate programs.
const GpuProgramPtr& Ogre::UnifiedHighLevelGpuProgram::_getDelegate | ( | ) | const |
Get the chosen delegate.
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overridevirtual |
Returns a string that specifies the language of the gpu programs as specified in a material script.
ie: asm, cg, hlsl, glsl
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Creates a new parameters object compatible with this program definition.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns the GpuProgram which should be bound to the pipeline.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether this program can be supported on the current renderer and hardware.
Reimplemented from Ogre::GpuProgram.
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inlineoverridevirtual |
Gets the assembler source for this program.
Reimplemented from Ogre::GpuProgram.
References Ogre::BLANKSTRING.
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overridevirtual |
Returns whether a vertex program can do skeletal animation.
If this returns true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether a vertex program can do morph animation.
If this returns true, OGRE will not blend the geometry according to morph animation, it will expect the vertex program to do it.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether a vertex program can do pose animation.
If this returns true, OGRE will not blend the geometry according to pose animation, it will expect the vertex program to do it.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns the number of simultaneous poses the vertex program can blend, for use in pose animation.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Get a reference to the default parameters which are to be used for all uses of this program.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns true if default parameters have been set up.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls (default false, subclasses can override)
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API rendering calls (default true, subclasses can override)
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level API rendering calls.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Did this program encounter a compile error when loading?
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Reset a compile error if it occurred, allowing the load to be retried.
Reimplemented from Ogre::GpuProgram.
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overridevirtual |
Loads the resource, if it is not already.
backgroundThread | Indicates whether the caller of this method is the background resource loading thread. |
Reimplemented from Ogre::Resource.
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overridevirtual |
Reloads the resource, if it is already loaded.
Reimplemented from Ogre::Resource.
bool Ogre::UnifiedHighLevelGpuProgram::isReloadable | ( | void | ) | const |
bool Ogre::UnifiedHighLevelGpuProgram::isLoaded | ( | void | ) | const |
bool Ogre::UnifiedHighLevelGpuProgram::isLoading | ( | ) | const |
LoadingState Ogre::UnifiedHighLevelGpuProgram::getLoadingState | ( | ) | const |
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overridevirtual |
Unloads the resource; this is not permanent, the resource can be reloaded later if required.
Reimplemented from Ogre::Resource.
size_t Ogre::UnifiedHighLevelGpuProgram::getSize | ( | void | ) | const |
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overridevirtual |
'Touches' the resource to indicate it has been used.
Reimplemented from Ogre::Resource.
bool Ogre::UnifiedHighLevelGpuProgram::isBackgroundLoaded | ( | void | ) | const |
void Ogre::UnifiedHighLevelGpuProgram::setBackgroundLoaded | ( | bool | bl | ) |
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overridevirtual |
Escalates the loading of a background loaded resource.
Reimplemented from Ogre::Resource.
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overridevirtual |
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overridevirtual |