#include <OgreVulkanRenderPassDescriptor.h>
◆ VulkanFrameBufferDescValue()
Ogre::VulkanFrameBufferDescValue::VulkanFrameBufferDescValue |
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◆ refCount
uint16 Ogre::VulkanFrameBufferDescValue::refCount |
◆ mNumImageViews
uint32 Ogre::VulkanFrameBufferDescValue::mNumImageViews |
◆ mImageViews
◆ mWindowImageViews
FastArray<VkImageView> Ogre::VulkanFrameBufferDescValue::mWindowImageViews |
◆ mFramebuffers
FastArray<VkFramebuffer> Ogre::VulkanFrameBufferDescValue::mFramebuffers |
◆ mRenderPass
VkRenderPass Ogre::VulkanFrameBufferDescValue::mRenderPass |
Contains baked info of load/store/clear Doesn't reference ImageViews, however it mentions them by attachmentIdx which makes VkRenderPass difficult to actually share.
Thus we generate VkRenderPass and FBOs together
The documentation for this struct was generated from the following file: