OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OgreAnimationState.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreController.h"
#include "OgreControllerManager.h"
#include "Threading/OgreThreadHeaders.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::AnimationState
 Represents the state of an animation and the weight of its influence. More...
 
class  Ogre::AnimationStateControllerValue
 ControllerValue wrapper class for AnimationState. More...
 
class  Ogre::AnimationStateSet
 Class encapsulating a set of AnimationState objects. More...
 

Namespaces

namespace  Ogre
 

Typedefs

typedef MapIterator< AnimationStateMapOgre::AnimationStateIterator
 
typedef std::map< String, AnimationState * > Ogre::AnimationStateMap
 
typedef ConstMapIterator< AnimationStateMapOgre::ConstAnimationStateIterator
 
typedef ConstVectorIterator< EnabledAnimationStateListOgre::ConstEnabledAnimationStateIterator
 
typedef std::list< AnimationState * > Ogre::EnabledAnimationStateList