|
enum | Ogre::ClipResult { Ogre::CLIPPED_NONE = 0
, Ogre::CLIPPED_SOME = 1
, Ogre::CLIPPED_ALL = 2
} |
| Generic result of clipping. More...
|
|
enum | Ogre::ColourBufferType { Ogre::CBT_BACK = 0x0
, Ogre::CBT_BACK_LEFT
, Ogre::CBT_BACK_RIGHT
} |
| Defines the colour buffer types. More...
|
|
enum | Ogre::CompareFunction : uint8 {
Ogre::CMPF_ALWAYS_FAIL
, Ogre::CMPF_ALWAYS_PASS
, Ogre::CMPF_LESS
, Ogre::CMPF_LESS_EQUAL
,
Ogre::CMPF_EQUAL
, Ogre::CMPF_NOT_EQUAL
, Ogre::CMPF_GREATER_EQUAL
, Ogre::CMPF_GREATER
} |
| Comparison functions used for the depth/stencil buffer operations and others. More...
|
|
enum | Ogre::CullingMode : uint8 { Ogre::CULL_NONE = 1
, Ogre::CULL_CLOCKWISE = 2
, Ogre::CULL_ANTICLOCKWISE = 3
} |
| Hardware culling modes based on vertex winding. More...
|
|
enum | Ogre::FilterOptions : uint8 { Ogre::FO_NONE
, Ogre::FO_POINT
, Ogre::FO_LINEAR
, Ogre::FO_ANISOTROPIC
} |
| Filtering options for textures / mipmaps. More...
|
|
enum | Ogre::FilterType { Ogre::FT_MIN
, Ogre::FT_MAG
, Ogre::FT_MIP
} |
|
enum | Ogre::FogMode : uint8 { Ogre::FOG_NONE
, Ogre::FOG_EXP
, Ogre::FOG_EXP2
, Ogre::FOG_LINEAR
} |
| Fog modes. More...
|
|
enum | Ogre::FrameBufferType { Ogre::FBT_COLOUR = 0x1
, Ogre::FBT_DEPTH = 0x2
, Ogre::FBT_STENCIL = 0x4
} |
| Defines the frame buffer types. More...
|
|
enum | Ogre::InstanceManagerFlags {
Ogre::IM_USE16BIT = 0x0001
, Ogre::IM_VTFBESTFIT = 0x0002
, Ogre::IM_VTFBONEMATRIXLOOKUP = 0x0004
, Ogre::IM_USEBONEDUALQUATERNIONS = 0x0008
,
Ogre::IM_USEONEWEIGHT = 0x0010
, Ogre::IM_FORCEONEWEIGHT = 0x0020
, Ogre::IM_USEALL = IM_USE16BIT|IM_VTFBESTFIT|IM_USEONEWEIGHT
} |
| Flags for the Instance Manager when calculating ideal number of instances per batch. More...
|
|
enum | Ogre::ManualCullingMode : uint8 { Ogre::MANUAL_CULL_NONE = 1
, Ogre::MANUAL_CULL_BACK = 2
, Ogre::MANUAL_CULL_FRONT = 3
} |
| Manual culling modes based on vertex normals. More...
|
|
enum | Ogre::PolygonMode : uint8 { Ogre::PM_POINTS = 1
, Ogre::PM_WIREFRAME = 2
, Ogre::PM_SOLID = 3
} |
| The polygon mode to use when rasterising. More...
|
|
enum | Ogre::ShadeOptions : uint8 { Ogre::SO_FLAT
, Ogre::SO_GOURAUD
, Ogre::SO_PHONG
} |
| Light shading modes. More...
|
|
enum | Ogre::ShadowTechnique {
Ogre::SHADOWTYPE_NONE = 0x00
, Ogre::SHADOWDETAILTYPE_ADDITIVE = 0x01
, Ogre::SHADOWDETAILTYPE_MODULATIVE = 0x02
, Ogre::SHADOWDETAILTYPE_INTEGRATED = 0x04
,
Ogre::SHADOWDETAILTYPE_STENCIL = 0x10
, Ogre::SHADOWDETAILTYPE_TEXTURE = 0x20
, Ogre::SHADOWTYPE_STENCIL_MODULATIVE = SHADOWDETAILTYPE_STENCIL | SHADOWDETAILTYPE_MODULATIVE
, Ogre::SHADOWTYPE_STENCIL_ADDITIVE = SHADOWDETAILTYPE_STENCIL | SHADOWDETAILTYPE_ADDITIVE
,
Ogre::SHADOWTYPE_TEXTURE_MODULATIVE = SHADOWDETAILTYPE_TEXTURE | SHADOWDETAILTYPE_MODULATIVE
, Ogre::SHADOWTYPE_TEXTURE_ADDITIVE = SHADOWDETAILTYPE_TEXTURE | SHADOWDETAILTYPE_ADDITIVE
, Ogre::SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED = SHADOWTYPE_TEXTURE_ADDITIVE | SHADOWDETAILTYPE_INTEGRATED
, Ogre::SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED = SHADOWTYPE_TEXTURE_MODULATIVE | SHADOWDETAILTYPE_INTEGRATED
} |
| An enumeration of broad shadow techniques. More...
|
|
enum | Ogre::SortMode : uint8 { Ogre::SM_DIRECTION
, Ogre::SM_DISTANCE
} |
| Function used compute the camera-distance for sorting objects. More...
|
|
enum | Ogre::TextureAddressingMode : uint8 { Ogre::TAM_WRAP
, Ogre::TAM_MIRROR
, Ogre::TAM_CLAMP
, Ogre::TAM_BORDER
} |
| Texture addressing modes - default is TAM_WRAP. More...
|
|
enum | Ogre::TextureFilterOptions { Ogre::TFO_NONE
, Ogre::TFO_BILINEAR
, Ogre::TFO_TRILINEAR
, Ogre::TFO_ANISOTROPIC
} |
| High-level filtering options providing shortcuts to settings the minification, magnification and mip filters. More...
|
|
enum | Ogre::TrackVertexColourEnum {
Ogre::TVC_NONE = 0x0
, Ogre::TVC_AMBIENT = 0x1
, Ogre::TVC_DIFFUSE = 0x2
, Ogre::TVC_SPECULAR = 0x4
,
Ogre::TVC_EMISSIVE = 0x8
} |
|
enum | Ogre::WaveformType {
Ogre::WFT_SINE
, Ogre::WFT_TRIANGLE
, Ogre::WFT_SQUARE
, Ogre::WFT_SAWTOOTH
,
Ogre::WFT_INVERSE_SAWTOOTH
, Ogre::WFT_PWM
} |
| Enumerates the wave types usable with the Ogre engine. More...
|
|