OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OgreBspNode.h File Reference
#include "OgreBspPrerequisites.h"
#include "OgrePlane.h"
#include "OgreAxisAlignedBox.h"
#include "OgreSceneQuery.h"

Classes

class  Ogre::BspNode
 Encapsulates a node in a BSP tree. More...
 
struct  Ogre::BspNode::Brush
 
struct  Ogre::WorldFragment
 Represents part of the world geometry that is a result of a SceneQuery. More...
 

Namespaces

namespace  Ogre
 

Enumerations

enum  Ogre::WorldFragmentType {
  Ogre::WFT_NONE , Ogre::WFT_PLANE_BOUNDED_REGION , Ogre::WFT_SINGLE_INTERSECTION , Ogre::WFT_CUSTOM_GEOMETRY ,
  Ogre::WFT_RENDER_OPERATION
}
 This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More...